Total War: SHOGUN 2

Total War: SHOGUN 2

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Fall of the samurai tips
Got done with my rise of the samurai campaign and I'm ready to start my fall campaign, one thing i'm wondering with fall is if there is any allegiance mechanic like in rise or is it all about conquering? What do I do about provinces that are loyal to the emperor leave them be?
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Showing 1-13 of 13 comments
Telvido_cat Sep 14, 2020 @ 11:49pm 
The AI is all over the place in FotS. Pre RD the AI will switch allegiance to attack you and create fake difficulty "very friendly" means nothing. Post RD (unless you go republic) the AI kisses your butt as the vanguard and you can get away with anything. I don't normally recommend mods but there's a recent FotS overhaul mod that makes the AI more stable it makes for a less stupid game.
As far as "allied" provinces are concerned you can pretty much do the same as in ROTS and vanilla.
Incite a revolt and take over the settlement once the rebels occupy it.
Its going to give you diplomacy mali but thats still better than an outright war declaration(and once RD hits and you become a vanguard doesnt even really matter anymore).
Also a good way to color the map in a sensible way while preparing to go Republic.
Originally posted by Raz//♥♥♥♥ Yakuza 6:
As far as "allied" provinces are concerned you can pretty much do the same as in ROTS and vanilla.
Incite a revolt and take over the settlement once the rebels occupy it.
Its going to give you diplomacy mali but thats still better than an outright war declaration(and once RD hits and you become a vanguard doesnt even really matter anymore).
Also a good way to color the map in a sensible way while preparing to go Republic.
How do I incite a revolt? I chose saga for my first playthrough and one thing that bothers me is that everbody around me seems to be loyal to the emperor and I would think that you would have some sort of method of peacefully taking over a territory like in rise.
BastardSword Sep 15, 2020 @ 1:59am 
Imperial clans get ishin shishi, and shogunate get shinsegumi agents. You can recruit them from police stations. They can cause rebellions, and the likelihood of the rebellion being successful depends on the percentage of support for your cause in that province. If a province is already at or close to 100% imperial, it will be really easy to cause a revolt. If it's 100% shogunate, put the ishin shishi in that province for a while until it converts to closer to 100% imperial.

So if you're surrounded by imperial provinces it will be really easy to cause rebellions. Also give your ishin shishi any upgrades that refer to inciting revolts, and their success rates will go way up.
Originally posted by BastardSword:
Imperial clans get ishin shishi, and shogunate get shinsegumi agents. You can recruit them from police stations. They can cause rebellions, and the likelihood of the rebellion being successful depends on the percentage of support for your cause in that province. If a province is already at or close to 100% imperial, it will be really easy to cause a revolt. If it's 100% shogunate, put the ishin shishi in that province for a while until it converts to closer to 100% imperial.

So if you're surrounded by imperial provinces it will be really easy to cause rebellions. Also give your ishin shishi any upgrades that refer to inciting revolts, and their success rates will go way up.
Ahh I see, kinda a more aggressive version of allegiance system of rise then? Should I cause a rebellion in my allied clan hirado beside me? Also what about the other starter factions on my side are they fair game as well?
easytarget Sep 15, 2020 @ 11:05am 
If you need the space everyone is fair game. As the campaign progresses you'll often find clans change sides to oppose you and frequently I've found just about no one is left on my side by realm divide and beyond.

I don't go out of my way of course to attack my own side, but got to break some eggs to make an omelette so if you're in my way I'm going to fix that.
Originally posted by easytarget:
If you need the space everyone is fair game. As the campaign progresses you'll often find clans change sides to oppose you and frequently I've found just about no one is left on my side by realm divide and beyond.

I don't go out of my way of course to attack my own side, but got to break some eggs to make an omelette so if you're in my way I'm going to fix that.
So take what you can while you can within reason got it.
Hat8 Sep 15, 2020 @ 12:33pm 
This campaign is basically about spamming samurai. You want samurai as your garrisons and you want samurai as your armies. Peasants simply exist as meat shields and naginata troops exist to deter cavalry.

This campaign is all about turtleing. You want your troops to always have a fort when they defend the town. A samurai unit on a wall can rack up upwards of 300 kills despite their small unit size and still be functional as an amazing melee unit.

Navy's in this game are pretty overpowered. The ships on this map have abilities that nuke morale so you should be able to win every time and rule the waves with ease.

Originally posted by 8647789642246762:
This campaign is basically about spamming samurai. You want samurai as your garrisons and you want samurai as your armies. Peasants simply exist as meat shields and naginata troops exist to deter cavalry.

This campaign is all about turtleing. You want your troops to always have a fort when they defend the town. A samurai unit on a wall can rack up upwards of 300 kills despite their small unit size and still be functional as an amazing melee unit.

Navy's in this game are pretty overpowered. The ships on this map have abilities that nuke morale so you should be able to win every time and rule the waves with ease.
I think you might have this confused with rise of the samurai...
While he was seemingly talking about ROTS,a traditional run can be rather interesting and has its own upsides(allowing extremely aggresive gameplay since you dont have to tech up cities...in fact you cant really).
Tons of cheap stacks that shred most infantry and cavalry the AI will field.
It also means you have to manually fight every single battle since autoresolve pretends traditional units dont exist,hah.
Originally posted by Raz//♥♥♥♥ Yakuza 6:
While he was seemingly talking about ROTS,a traditional run can be rather interesting and has its own upsides(allowing extremely aggresive gameplay since you dont have to tech up cities...in fact you cant really).
Tons of cheap stacks that shred most infantry and cavalry the AI will field.
It also means you have to manually fight every single battle since autoresolve pretends traditional units dont exist,hah.
Oh, by cheap units do you mean the levy matchlocks and spears? One thing I've noticed is that everything is expensive recruitment wise but upkeep is much cheaper in comparison.
Originally posted by Bubbles:
Oh, by cheap units do you mean the levy matchlocks and spears? One thing I've noticed is that everything is expensive recruitment wise but upkeep is much cheaper in comparison.
Traditional units in general(most meele focused traditional units will hit above their cost if they can actually get into range,coupled with ... what?20% less upkeep on development Tier 1 I think?).
Its not necessarily something I would suggest for your first run but its a nice change in gameplay and requires a rather different approach(both in battle as well as on the map,since your economy will be absolutely crippled by staying in the first development tier to get those traditional units buffs).
Last edited by Raz//RIP Kentaro Miura; Sep 16, 2020 @ 2:54pm
BastardSword Sep 16, 2020 @ 10:10pm 
Originally posted by Bubbles:
Oh, by cheap units do you mean the levy matchlocks and spears? One thing I've noticed is that everything is expensive recruitment wise but upkeep is much cheaper in comparison.

Levy infantry, matchlock kachi and spear levies are all awful. Spear levies are ok to kill off cavalry but that's about it. Just get line infantry, rush to research kneel fire, and you'll win every battle within seconds.
Last edited by BastardSword; Sep 16, 2020 @ 10:10pm
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Date Posted: Sep 14, 2020 @ 10:53pm
Posts: 13