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ps.
bushido research clan
bow
spear
sword
horse
master those clans ability first before you try other clan abilitys
you have 3 ninja places nearby (kii omi and iga) use them all to smuggling networkt (1k income and good ninjas)
build market as much as you can and train metsukes for your rich cities to increase income
abuse ninjas
ambushes are way too great for you try to sneak near castles and wait them come
make allys or atleast make some vassals so you dont have to fight all sides usally enemy of your enemies are likely to be your ally
use battle nearly all time you cant lose soldiers at early
ikko will attack you when you get omi so be prepared ( you can kill their army and peace with them for a long time)
you must take omi and kii they are very rich regions
EDIT: I did focus on military and attacked my border clans asap. Used alot of agents aswell. I then survived the first turns and could recruit armies once my capitol was attacked. Im now having a good game. Thanks again <3
-ninja army sabotage is OP for it allows you to worry less about fighting multiple front (which should have been avoided in the first place but if it happens this is usually the best backup)
-Hattori's deployment is pretty sweet although defending AI has tendancy to just sit on the nearest hill.
-Hattori night battle allows to fight one stack (no reinforcement) which can be great if situation permits it
-AI is pretty dumb when it comes to developing province and in most cases will just spam ashigaru. Fast teching to get sword school and getting katana samurai can be a game changer early on.
Not neccesarily. As I said before, you can simply ally the Shogun and move around them. So when the time comes you can create 3 huge stacks of armies to attack at once. A simple auto-resolve can end the Ashikaga blood-line :)
And yes. Recruit as many ninjas as possible. I usually have 1 ninja to stay behind, and the other 2 are sent to sabotage the next army or province I want to capture.
Also obviously and I am surprised no one has mentioned it yet.... sell millitary access once you take a few provinces.... sell sell sell and put the cash to good use.
Hattori bandits are a not totally ♥♥♥♥♥♥ ranged unit and when you capture the fletchers and get their accuracy they can be a very effective cheap and chearfull ranged unit.
With Hattori just watch your RD bar closely, make sure you have at least one strong ally to the North East that will survive through RD and never ever waste a potential ninja action, having vetted up ninja's ready to cripple enemy armies during RD when you are always akwardly fighting on so many fronts as the Hattori can make a massive difference.
Why use ashigaru armies when the most fun in playing hattori comes from "kisho training"?
Any samurai unit (except general) can deploy outside the standard yellow zone.
Sooo much fun and this also allows you to simulate an ambush every battle.
Wich in turn allows you to use smaller armies to great effect.
**edit: Apparently I forgot ashigaru have kisho training aswell.. It was monks that couldn't deploy outside the zone. After browsing the forum I got into playing again and started a Hattori campaign. Boy was I embarrased, at the start my first deployement, when I saw all the ashigaru standing outside the zone.. :< **