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I don't remember where it was, but I think it was a mining province, I remember convincing myself it was part of the mineworks. I have never found another one in +1500 hours of play. Where was yours?
I ignored the tower as I couldn't see a capture point for it and it was a bit close to the A@I (Hattori position). The Hattori also ignored it, so I have no idea whether it was functional or not.
Thankfully I have a save file from immediately prior to the battle ( I ran out of time to fight it in prior session), so I can load it up and see if it makes a repeat appearance.
[Edit: And it does].
It would definitely add something to the game if there were features like this for the campaign battles.
Treasure that screen shot, might be the last one we see for a while!
This was fairly early game actually, about half stack ashigaru armies with a couple of samurai on the Hattori side. I have the pre-battle turn saved and have shown that the fort is there when I initiate the battle. So I may play it out again and see if I can make use of it - not that it was needed to defeat a Hattori army without a general.
http://www.twcenter.net/forums/showthread.php?550387-Neutral-Fort-Tower
I am tempted to necro their thread and post the screen shot though :)
I am now thinking it is just an error coding in the Ikko Ikki DLC
I've always wondered how they determine which open field map you end up in, I think they must give one to each small sector of the map. Some of the bigger provinces seem to have several maps.
What an interesting thought. I'd never considered that, probably because I auto-resolve so many of the open field battles.
Certainly the only battles I had fought in Echizen prior to finding this 'feature' would likely have been siege defences rather than open field, which would explain why I hadn't seen this before.
Regarding the battle map selection. Bridge battles are straight forward. The first battle of each campaign is always assigned the same map each time that clan is selected, (assuming the battle is fought on turn 1), which suggests that maybe the map is tied to the province. But whether location within the province, proximity of the battle to woods, mountains, coast or infrastructure has any bearing on the map selected and, whether it is always the same map for the province, is an interesting point.
One to watch out for.
The battle maps aren't randomly selected, they are tied to the campaign map. If you fight over the same ground repeatedly you fight on the same battle map. The deployment areas move depending on the direction the armies moved onto that ground in the campaign. I don't know how many maps are assigned to each province, but it seems to me that the campaign map is divided into squares with each square assigned a battle map for any battle happening on that square. I'm not saying the battle maps are all unique, faithful reproductions of the terrain in the campaign map but some of them are. With tweaked deployment areas other maps can represent the terrain in multiple locations.