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I've no idea, because in Shogun 2 I never bother using matchlocks.
Another reason i don't use matchlocks, is because for a long period of time they were crazy OP so i still have some resentment towards them.
That said, they can be very good, mainly because of their morale chock! I would say that is hands down their biggest pro.
They are weak in situations of melee combat and cant help at all , bows can
On other hand they are really good in a rush build because they practically kill in each salvo so they are better in fast combats .
Like someone else said you'll always want some bow samurai/monks in your army. In later stages of the game, bow ashigaru will barely scratch samurai units. Even matchlock ashigaru will destroy samurai units but their poor stats and morale mean they're pretty much done as soon as units get into melee range or cavalry so much as sniff at them.
It has been debunked that Bow Samurai doesn't have armor piercing, they just have better accuracy, and both Bow Samurai and Ashigaru have the same projectile, basic arrows with 150 range, bow monk have the same arrow but with 175 range.
Chosokabe Daikyu Samurai have a different projectile, which deals like 50% more damage than normal.
Walls gives matchlock units on them a literal lines of fire where all of them can fire, and a decent reload speed increase.
Bow Samurai and Bow Monk in late game is good, but you can't keep on having them in all of your armies, ifyou seen some people playing the campaign, in the later stage they will still use Bow Ashigaru since they're cheaper and can be upgraded especially in accuracy.
does the reloadspeed increase work on the other ranged units aswell? like kishio ninjas on walls?
exploit formations? :O
Easier said than done.
some new things to try here i see, i took it out of context but is it possible to increase the firerate with the formations? or is it just reffering to how many "rows" that can fire at the time while others reload? i mean instead of one big volley from 2 rows and do 4 rows that do a more rapid fire?
And Rapid Fire used by the Matchlock Samurai are often still slow due to the enemy is already on their face but with walls rapid fire ability can help.
But if you're meaning like swapping units like 1 unit of matchlocks fire and run back to reload and then another unit fire, don't do it in real battles, you have more units that need micromanagement that could win the battle, such as light cavalry killing the enemy general.
Why can't you just use them? Is it just cost? I'm really just starting out after the free giveaway, but I've tried the game once or twice before (on just normal difficulty), and the core of all my armies near the end were accuracy upgraded Bow Monks and regular yari ashigaru. I really liked the bow monks since the AI was usually dumb enough to let you pick them off wtth the longer range, and win most battles before the charges even started.
If you have good economy, go for it, while bows are probably easier to get because of bow master dojo doesn't need a resource, and bow Ashigaru is just cost effective in range, while bow samurai can be used for melee if you have them upgraded.
Somenthing i didnt found is the guide where they explain you cant upgrade much more the reload speed in matchlocks because they are bound to an animation so you cant speed up the reload more than certain limit so is better just upgrade acuarcy so you secure more kills per salvo.
https://steamcommunity.com/sharedfiles/filedetails/?id=1518017515