Total War: SHOGUN 2

Total War: SHOGUN 2

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minerunknown Nov 13, 2018 @ 6:37pm
Was Yari Wall ever fixed?
Or is it still capable of letting a single yari ashigaru with no veterancy win against samurai units or improved ashigaru units.
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Showing 1-15 of 37 comments
Zombie Hugger Nov 13, 2018 @ 7:02pm 
The Wall ability for the Yari Ashigaru?
That is meant to stop a charge bonus and do nothing better?

What is the matter with it?
THEDOSSBOSS Nov 13, 2018 @ 7:05pm 
Originally posted by Zombie Hugger:
The Wall ability for the Yari Ashigaru?
That is meant to stop a charge bonus and do nothing better?

What is the matter with it?
Are you joking? If not, yari wall is the most OP thing in the game
THEDOSSBOSS Nov 13, 2018 @ 7:08pm 
I am personally fine with the yari. They are great early game defenders in legendary campaigns, but when the enemy begin rocking warrior monks and heroes and plenty of fully veteraned samurai, ashigaru are no longer a viable option as your *only* frontline (still use them though. They slaughter any foe then when you charge the flanks with samurai they slaughter the routing foe
Originally posted by minerunknown:
Or is it still capable of letting a single yari ashigaru with no veterancy win against samurai units or improved ashigaru units.
Lol it's supposed to be that way: very tough to crack from the front; hit them in the flank and/or soften them with missiles. Also, even improved yari in yari wall, with morale buffs, are generally not resilient to morale shocks, so hitting them with matchlock fire will tend to break them quickly.
minerunknown Nov 13, 2018 @ 8:33pm 
Steam is for whatever reason not notifying me of responses.
Anyway, I got a friend to help me test it and the results are that they are no longer OP. They still improve the unit overall, but not nearly to the same extent as before.
specifically: Loan sword Ashigaru vs Yari wall = Loan sword victory by a mediocre degree.
Yari Ashigaru with no yari wall vs Yari wall = Yari wall victory by a minor or medium degree.
Still utterly shafts any cavalry unit, as it should.
BastardSword Nov 13, 2018 @ 10:40pm 
After years of playing this game I've really only recently discovered how good yari wall is. I'd always ignored it because I didn't like how much micromanaging it required. It does require micromanaging, but more than that it just requires good timing for when to activate it, which isn't too hard.

It definitely gives you a big boost in the early game in terms of dealing with AI samurai spam and avoiding morale shocks. It doesn't completely counter melee samurai units but it does give them much more of a fighting chance. Combine them with some bows and a few yari/naginata samurai and you have a good early game army. Later on high-rank enemy generals will give you morale problems because enemy samurai units will refuse to rout, and your yari ashigaru don't have the morale to compete. If the AI spams katana samurai (usually they spam yaris but sometimes they will spam katanas) you'll probably have problems with yari ashigaru unless your general is high ranked.
Last edited by BastardSword; Nov 13, 2018 @ 10:41pm
Hat8 Nov 13, 2018 @ 11:22pm 
The Tokugawa and Oda did well historically because they spammed Yari.

Odd how that works out.
THEDOSSBOSS Nov 14, 2018 @ 12:44am 
Originally posted by minerunknown:
Steam is for whatever reason not notifying me of responses.
Anyway, I got a friend to help me test it and the results are that they are no longer OP. They still improve the unit overall, but not nearly to the same extent as before.
specifically: Loan sword Ashigaru vs Yari wall = Loan sword victory by a mediocre degree.
Yari Ashigaru with no yari wall vs Yari wall = Yari wall victory by a minor or medium degree.
Still utterly shafts any cavalry unit, as it should.
Pretty sure you did something wrong then. My yari wall are still OP. Did you click an attack order with them? Were they in guard mode?
shiggies713 Nov 14, 2018 @ 3:19am 
yari always beast out when DEFENDING in a yari wall. If you click attack orders or they get flanked they can still get smashed easily.

You can really see how beastly a yari wall is on a bridge defense. You can literally win with like 2 yari and maybe 4 bowman vs a 20 stack, ashigaru, samurai it doesn't really matter unless its just a ton of katana, you'll win.
Last edited by shiggies713; Nov 14, 2018 @ 3:21am
THEDOSSBOSS Nov 14, 2018 @ 4:22am 
Originally posted by shiggies713:
yari always beast out when DEFENDING in a yari wall. If you click attack orders or they get flanked they can still get smashed easily.

You can really see how beastly a yari wall is on a bridge defense. You can literally win with like 2 yari and maybe 4 bowman vs a 20 stack, ashigaru, samurai it doesn't really matter unless its just a ton of katana, you'll win.
Yeah, which is why I'm wondering how the OP's testing resulted in loan sword ashigaru winning. Rule of thumb is never click an attack order with yari ashigaru. Force the enemy forward with range or get close enough to activate the enemy forward, then just sit still, get in guard mode and yari wall, and watch the slaughter commence
Björn Nov 14, 2018 @ 9:07am 
since spearwall is a tight formation, just shoot them. Archers and matchlocks will decimate them...
THEDOSSBOSS Nov 14, 2018 @ 9:26am 
Originally posted by Ryuu:
since spearwall is a tight formation, just shoot them. Archers and matchlocks will decimate them...
Oh we are talking about using them. Yari wall is the easiest thing in the world to defeat, but the AI fails to do anything about them.

In a multiplayer situation though, it is utterly hilarious how many 10 star players have charged into my walls. Really don't know what TW game those players think they are playing
Crimson Nov 14, 2018 @ 10:25am 
archers make short work of yari wall so I think the game balances itself out.
traveller Nov 14, 2018 @ 11:21am 
When my yari units loose several men, they loose the ability to form a wall. So the effect diappears when the unit is reduced. Not sure why your yari are holding out to the last man.
Last edited by traveller; Nov 14, 2018 @ 8:48pm
THEDOSSBOSS Nov 14, 2018 @ 11:52am 
Originally posted by traveller:
When my yari units loose several men the loose the ability to form a wall. So the effect diappears when the unit is reduced. Not sure why your yari are holding out to the last man.
That is usually around 30 or so men though right? It's once the final row starts losing men. You shouldn't have your men spread past 3 rows, and stay 4-5 on average
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Date Posted: Nov 13, 2018 @ 6:37pm
Posts: 37