Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Fair enough, but I want to know the best role. It isn't to silence attacking archers. It isn't to counter cavalry. Are they like katana samurai in terms of role?
Means you can send them to die attacking the enemy and they will replenish by the next siege
And I mean the very next siege, even if it's on the same turn
in the Early game there's going to be these situations:
1. That 1 Samurai Retainer vs 8 Yari Ashigaru 4 Bow Ashigaru Armies
The only use of those Samurai retainer is just to defend the wall where there's no Bow Ashigaru attacking, or far from the Bow Ashigaru Range.
You may still lose, but Samurai Retainer in level 1 Castle can at least take down 200 Yari Ashigaru before going down.
2. Early Armies vs early armies.
it also depends on your Army Composition, and Castle Level, as Level 2 Castle also bring a Yari Ashigaru Garrison.
if you have level 2 castle, and both Samurai Retainer and the Garrison Ashigaru, put them outside and put some of your bows near the wall, the 2 units could take attention of at least 3 groups of enemies, literally at best situation makes 9 Units fight against 2 units while the 9 is getting shredded by your bows.
and once the 2 Garrison unit broke they will retreat, and if you're lucky the enemy will chase the Shattered unit to the corner of the battlefield, once happen and literally 4 "Men" of Yari Ashigaru managed to take 3 units of Yari Samurai out of battle.
in Late game the Retainers are just there to stand and fight to the death, and if you have an army in the castle it would be too big that the Retainer may not take part.
but if you have 19 units and get those Retainers, I suggest sallying them out with 1 sacrificial unit of Yari Ashigaru(optional), just to F |_| C K around with the AI, who might chase those Retainers, freeing more units.
Cool thanks. i've been using them as either "stick to a samurai unit to help' or "free nagitana samurai-like unit" but I really shouldn't think like that
Awesome. So I don't even need to be like "well, 2 more armies are going to attack this turn"?
Thanks man, that sounds like good advice.
Later on I do the same and if they somehow survive to the end I send them out as the first to deal with any left over enemy archers :P
what is impossible
using his brain. Seen him put BS all over Total War forums