Total War: SHOGUN 2

Total War: SHOGUN 2

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Go out on your own!
Is there someone on here who has chosen to take his own path rather than the emperor or the shogun and can tell me exactly what happens?

Not too much about it in encyclopedia, so does it become a 3 way free for all or does the shogun an emperor gang up on you?

Does everyone stop trading with you or can you get some clans to trade?

Do you lose the benefits from the offices you held under the shogun or emperor?

What do the goals become if you reject the emperor and shogun? I assume that you now have to posses the two provinces with the two seats of government for yourself as well as the original number of provinces you were required to control!

If you make vassals after the divide, do they stay with you or dessert to their original emperor or shogun preference?

Since I don't have any idea what really happens I don't quite know what I should be planning for!
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Showing 1-12 of 12 comments
Hellsteeth30 Apr 7, 2017 @ 8:54am 
You remember the dog pile in regular Shogun 2? It's like that.

You have to take all the provinces yourself. You have no friends at all. Not sure on vassals,
HEAVY FIRST RATE Apr 7, 2017 @ 8:57am 
Does the Emperor and the Shogun still fight with one another at the same time, or do they buddy up all of a sudden?
Eat3n Apr 7, 2017 @ 9:18am 
From what little i understand trade becomes zero, sort of like in Realm Divide in standard Shogun2. I've also heard it described as basically like playing as the Otomo: no trade and everyone hates you. Given the AI penchant for single boat raiding in FOTS i'd say going Independent probably really sucks and even if you had trade you're going to be getting raided.

The_Yogi Apr 7, 2017 @ 10:15am 
Originally posted by HEAVY FIRST RATE:
Does the Emperor and the Shogun still fight with one another at the same time, or do they buddy up all of a sudden?
It become a three-way fight, so Imperial vs Shogunate vs Republic FFA
Zonda Zecarius Apr 7, 2017 @ 10:45am 
Originally posted by -EAT3N-:
From what little i understand trade becomes zero, sort of like in Realm Divide in standard Shogun2. I've also heard it described as basically like playing as the Otomo: no trade and everyone hates you. Given the AI penchant for single boat raiding in FOTS i'd say going Independent probably really sucks and even if you had trade you're going to be getting raided.

So basically at the point of republic, you just want ships to protect your borders and to ignore sea trade completely.
shiggies713 Apr 8, 2017 @ 5:27am 
Originally posted by Zonda Zecarius:
So basically at the point of republic, you just want ships to protect your borders and to ignore sea trade completely.

I would keep one doom fleet to fend off the really nasty stuff, and then probably just a ton of military ports everywhere and park 6 gun boats in the harbors to protect them from blockades. Its so gratifying destroying an entire fleet with a single ship and a naval battery.
Fast Johnny Apr 8, 2017 @ 8:32am 
I think you can still trade with the Western powers if you go the no-shogun:no-emperor option.
For the record I've beaten a Republic Campaign on Very Hard and conquered the entire map.

Originally posted by HEAVY FIRST RATE:
Is there someone on here who has chosen to take his own path rather than the emperor or the shogun and can tell me exactly what happens?

Not too much about it in encyclopedia, so does it become a 3 way free for all or does the shogun an emperor gang up on you?

More of a three way, although it's two sided since you're probably the largest Imperial/Shogunate clan, meaning one of them is severaly weakened.


Originally posted by HEAVY FIRST RATE:
Does everyone stop trading with you or can you get some clans to trade?

Everyone stops trading with you, diplomacy is even worse than in vanilla RD. Everyone declares war on you immediately. I even made a vassal after I became a Republic just to see if its allegience would shift to Republic (from what I understood, if you're empire or Shogun and you acquire a vassal, its allegience switches to yours) and it didn't. Next turn, while my army was still in their territory, they declared war on me. Do not expect to use diplomacy again.


Originally posted by HEAVY FIRST RATE:
Do you lose the benefits from the offices you held under the shogun or emperor?

Yes, on top of that all of you Imperial/Shogunate troops, the ones that have it in their name, as well as your Ishin Shishi and Shinsengumi, disappear. On a side note, the Republic has no equivalent of Ishin Shishi and Shinsengumi. You do however get the benefit of being President.


Originally posted by HEAVY FIRST RATE:
What do the goals become if you reject the emperor and shogun? I assume that you now have to posses the two provinces with the two seats of government for yourself as well as the original number of provinces you were required to control!

Yes, you still need to capture Kyoto and Tokyo (Edo is now called Tokyo).

Originally posted by HEAVY FIRST RATE:
Since I don't have any idea what really happens I don't quite know what I should be planning for!

You should prepare long before realm divide. Build Police stations in every one of your settlements, DO NOT BUILD ABOVE. Beyond Police stations the next buildings garner Shogun/Imperial influence specifically, not just the faction specific influence. Once you get RD, then you build them up as they now garner pro-indepedent specifically, try to get the top of the building chain. It prevents non-Independent influence from being spread in your territory. Build up your economy so you're self sufficient, treat trade as a temporary income and use that income to build up your economy. Do not mix military and economic buildings in settlements, you want to concentrate some settlements as your recruitment hub and others as economic. Why? The economic buildings bonuses stack, each provide more economic growth and income. The military buildings likewise, each gives you a new recruitment slot, even if it's a traditional building, it will still allow you to produce more modern units. What I like doing is making the island regions economy based because the AI rarely attacks them and I'm not going to ferry troops constantly.

In terms of military, do not build Imperial/Shogunate troops prior to RD. That kind of sucks since they're so good, but there's little point in building troops that will just disappear. Once RD hits you can get Republican troops. The infantry are the same, the only difference is the cavalry. Sadly the Republic gets the shaft here, while Imperials get special Carbine cavalry that don't need the carbine research to unlock and the Shogunate gets better spear cavalry, the Republic gets crappy special Sabre Cavalry. They have one less melee attack than normal sabre cavalry but more morale. It's downright pathetic. Sabre cavalry as is are useless, but at least give us a superior version. Just stick to the gun cav and Yari Ki you were probably using. Revolver cav are amazing.

As for navy, quality is more important than quantity. You can beat large fleets with one ironclad with a couple ships for support. I usually had a fleet of the USS Roanoke and two frigates, I group them together in a column and then try to snake around the enemy. The Roanoke has the second longest range in the game, and its range is the same for its explosive rounds, meaning you can destroy fleets before they get the chance of firing at you (and in FPS mode get more shots off out of your normal range). Usually it's better to defend, I've lost a couple provinces to factions on the other side of the map, but as my military settlements were built up I quickly mustered an army to take them back. You can go for Britain or France, but the British ship is really expensive and high upkeep and the French is more ramming inclined. Since the AI never builds foreign ships, you can feel pretty safe with the Roanoke, which is far cheaper. The foreign infantry are mostly the same.

I feel it's worth mentioning the only Japanese Ironclade, the Kotetsu or something, does not work like other ships. It's a bit interesting. It has the longest range in the game, but outside of FPS mode it only has one cannon, it does do high damage though. In FPS mode, it has 2 extra ones on the side, so it's a bit bugged. On top of that, you may notice it has two gatling guns. Those are only active when the ship is in ramming mode..... However look out for them, they're the only ships the AI builds that can stand up to your Ironclads. The only time my Roanoke sank was against them and that was because I was being lazy.
Eat3n Apr 8, 2017 @ 4:29pm 
So how do you not die of bankruptcy in Republic mode? Even in vanilla Shogun 2 Realm Divide you can get trade from allies if you plan right and they stay with you, and you can create vassals.
HEAVY FIRST RATE Apr 8, 2017 @ 6:14pm 
BothChicken, Thank you for your reply Sir. That is exactly what I was looking for in the way of information and I know that you spent a good bit of time answering my questions. I am truly appreciative for your time.

I am playing as the Nakaoka (sp?) and it is already Feb 1871, so, based on the information you just gave me, I just invested in a bunch of Shogunate infantry and some Shogunate Calvary plus I have already improved most if not all my police stations past the basic, so that is a wash and I don't think I am going to have time to fix all that before RD. Furthermore, I just deleted nearly all my saves to speed up the save reload time, so I can't reload far enough back to make corrections and plan for an Independent course. Guess I will have to choose the Shogunate path this time.

I had already figured that I better plan on practically no trade so my economy is pretty much internal based and I am glad that you get to keep trading with foreign powers. I also usually like to pick the American trading post because I like the Roanoke ironclad plus you get to build two of them! I built a few military ports but mostly trade ports as I didn't think about the port defenses if I go independent and so again, too late in the game to fix all that before RD!

I was pretty sure that there were going to be a bunch of surprises and that a plan from the beginning was going to be needed to go independent, and you pretty much covered all the bases for me to try out in my next game.

I did manage to claim all provinces from my original province fully East, West and North with the intention of having nobody behind me and being able to use a powerful navy to stop any encroachment on my territory so at least I planned that right!

Also, I did not go with traditional units but a modern army. I burned down all traditional dojos and built barracks and artillery buildings instead and used my geishas to capture ninja spies to use as my own! My first intention when I had started this game was to see if I could build up a strong center in the North of Japan among the traditional shogunate clans and then switch to the Emperor when the RD came. I don't know if that is possible but maybe if I can do that I will continue that thought. I wonder if I lose all those shogunate troops when and if I can switch also! Never thought of that!

Again, thank you sir for all the information you shared!:steamhappy:

Oh, and I just thought of something else about trading with the Americans, you get this quest during your game to send students abroad to further your modern knowledge and if you choose to do this rather than stay isolated, when those students come back home they bring another U.S. Marine with them so you get to build 4 instead of the usual 3. I don't remember this ever happening when I am trading with the British and I have never did the French port thing so I am unsure whether this is strictly an American port perk or I just missed it when doing the British thing.
Last edited by HEAVY FIRST RATE; Apr 8, 2017 @ 6:27pm
Originally posted by -EAT3N-:
So how do you not die of bankruptcy in Republic mode? Even in vanilla Shogun 2 Realm Divide you can get trade from allies if you plan right and they stay with you, and you can create vassals.

Trade with 1 province factions is kind of pointless. You want it with factions that have resources you don't. But given how easily navies can disrupt your income, it's best to not base your economy off of it. Trade is so volatile you should treat it as temporary income and use it to invest in more permanent income, like economic buildings such as Sake dens and factories. So when Realm Divide hits, your income is fine. The other is trade with the foreign powers, they usually always trade with you but occasionally they break trade agreements with you (don't know how.....).

Originally posted by HEAVY FIRST RATE:
hat thought. I wonder if I lose all those shogunate troops when and if I can switch also! Never thought of that!

Again, thank you sir for all the information you shared!:steamhappy:

No problem!


Originally posted by HEAVY FIRST RATE:
Oh, and I just thought of something else about trading with the Americans, you get this quest during your game to send students abroad to further your modern knowledge and if you choose to do this rather than stay isolated, when those students come back home they bring another U.S. Marine with them so you get to build 4 instead of the usual 3. I don't remember this ever happening when I am trading with the British and I have never did the French port thing so I am unsure whether this is strictly an American port perk or I just missed it when doing the British thing.

I think those are random, I went for the Americans but I completed a quest where I got a unit of British royal marines.

But yah, don't feel bad if you have to restart the campaign. I do it all the time as I apply new things I learned in the previous playthrough.
HEAVY FIRST RATE Apr 8, 2017 @ 9:38pm 
Every time I have got the extra Marine it has always been a U.S. Marine and I had an American Port so I just thought it was associated with the port. Are you sure it is random because if it is I have been incredibly lucky since it is always American for me!
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Date Posted: Apr 7, 2017 @ 7:53am
Posts: 12