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if this is a laptop boost then its okay, but if you have OC it then it can be that issue, also do check you run at full performance and not some balance mode crap that 3D-game scream for more system resorces
and vsync off , can also be bad several older games dont like that, and start to get odd effects
i read that in a another steam forum, its something about game engine itself and its scripts and OC, seem to trigger odd behaiver, but i cant say this game is effect by it, and ofc. if game is modded this only stress game engine even further,
ahh yeah you are a laptop, goto laptop support page or use you auto update driver and bios if this can help you.
ps.
and rome2 is alot newer game engine hen S2 and is more stable, but if you can run napolion fine then S2 should be same
and maybe its the system that filled with junk and addware , because it once worked fine wayback, but as we all know, windows is allso got heavy + with all the updates from apox 5 years ago, so maybe turn off shadow , that has always been a good idea on mid range pc, and keep detail higher then keep shadow, but that is another issue. to tune game.
I believe the engine for both Napoleon/shogun 2 (Even Empire I think) got some very bad optimizations. I can run Rome 2 / Attila on ultra settings and it has NEVER ctd a single time since I bought them. I also tried some fixes like yours to get over it but never succeeded... It will still randomly crash in battle If I focus on the blood shed, from time to time.
Nevertheless, If you got a fix that works, I'm also interested...
the games you compare with is in the timeline, game engine is better at new titles so it do make sense.
but without computer detail, and i bet you are a AMD user. please update your hardware driver and bios at your support place, and no overclocking and mods as test.
contact CA and Sega then, they are the real support.
I run an AMD pc and i overclocked my CPU and it runs fine here...
yeah but you cant say it work for all then they OC, older pc dont have the right way to OC as new pc that can do it on CPU only, they clock bus and ram and this can lead to unstabilitys in apps, even then it seem windows is stable.
im not the one with a shogun2 problem, i think you ment one of the other guys at steam threads.
Just reinstalled this after years, had a crash during a battle, thought "OH! they have to of found a solution for this by now", and found this as the most recent thread about it xD, /sigh.
Long time player of SG2 and sufferer from this problem. I hate to say but it is just a reality of that game engine, its poorly optimized, and CA, MS nor SEGA, nor any of the vid card manufacturers etc could ever seem to root out the problem.
The core of a crash problem like this rests not with your hardware but within the game code itself, the game is extremely prone to memory leaks, and as a 32 bit title, attempts to draw on more RAM than the archetexture of its software, or windows, will allow it. There are some dirty fixes you can try out by messing around under the hood of windows, and within the code of the game...I do not recommend them, as they are a preventative measure at best, and at worst could end up forcing you to reinstall windows lol. It's been a long time since I've tried to fix this problem, but theres some app thats popular with Fallout games that will quickly crack a 32bit .exe to be able to access more RAM, I can attest to trying to google that (4GB something or other was the name I think), for a quick attempt at helping the problem, but beyond that I won't be responsible for recommending any of the tweaks I've tried over the years.
Game engine is so bizare I think it only ever uses one core of a processor, 2gb of ram, etc etc regardless of system hardware, weird old school game engine/windows .exe development crap like that when this game came out on the forefront of tech like DX11. Its a weird specimen, go mad trying to make it run percetly, so my best advice is cross your fingers, quick save like a lunatic, and hope for the best.
On average the frequency of crashes seems to be at around 2~4 hours until the game reaches its RAM limit from its spiralingly useless resource mangement, springs a memory leak and windows shuts it the ♥♥♥♥ down without ever really knowing why. This is also why its one of the most common, and most ignored/hardest to identify or debug problems(and insanely frusterating for any early adopters of 64bit OS's still being forced to run games in 32 lol); its a problem far beyond SG2 itself.
Hope this helps in some way.
For better help in the future, and community in general for Total War, if never heard of, head over to TWCenter.net.
Disabling the mod (changing extension .pack to .pack.bak) has meant shogun 2 starts in the normal way - not in a "weird" way and the battle crashes that occour in (usually larger) battles, after 2-3 hours are no longer happening.
I've never experienced a crash with this game in several years, but the last post here describes what I consider to be happening exactly as it is.
Removing mods, so no mod manager launch intereferes (face it, half the mods are cheats and very poorly made - these people are hacks of stats who repaint things or copy-paste "unlocks", not coders) and verifying cache, as well as updating video drivers appears to have helped fix it.