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https://github.com/GMMan/PscdPack/releases/tag/v1.0r3
Go to Sega Classics\data. Phantasy Star IV is g0053.pak. It'll save as a .bin file. That rom is in English.
There's a guide that goes more in depth:
https://steamcommunity.com/sharedfiles/filedetails/?id=398334923
Thank you very much.
But, GOD, OH GOD, just WHY did they have to name all the techniques in such a cryptic fashion. None of the names makes any sense whatsoever. That alone is seriously getting on my nerves. YES I KNOW, there is guides online that covers the skills but that is no excuse for the lack of description ingame like any sane RPGs do.
In fact, it annoys me so much I'm not even sure I'll complete this game. I'll probably dump it and go play Shining Force 2 instead.
There are several way to manage with the technics: trial and guessing (for exemple Gra is for Gravity and Wat is for Water).
You should also try which techniques is doing the most damage to the enemies as well.
Also guides are pretty mandatory for oldschool RPGs nowadays.
Also, plenty of RPGs comes from oversea and not all of them got that level of dickishness when it comes to skills descriptions. I applaud your attempt at defending the game from this flaw but it ain't my first rodeo.
I mean even the first Online game on the Dreamcast doesn't have any indications about which Section ID fits the best for your class, how to properly feed your mag or even how to properly do a 3 combos attack.
Tell me which RPGs from the early 90's had a proper explanation of all techniques, even SMT 1/2/if, the first 4 Dragon Quest game and even Final Fantasy doesn't always explain everything.
As I said, trial and error is a part of the game, use Zan, if it doesn't do any damage then use Gra or Foi.
I had to test the water to see that Hinas is actually a technique to escape from a dungeon.
PS: https://phantasystar.fandom.com/wiki/Techniques
PPS: at least Sega Ages Phantasy Star 1 had included a guide for items and equipments.
Final Fantasy III has no descriptions but the skills are far from being criptic and easy to guess. Chrono Trigger has skill descriptions so you know what you are doing. Most RPGs stick to simple terms when naming most of the skills/magic you use ingame. They don't make up words at random because of "hurr durr translation". Hell, even Final Fantasy 1 is less confusing.
There is plenty of RPGs out there that don't have the issue so why the hell would I force myself into this mess of a game? Nah, I'm going to look for a romhack that actually does the job that should have been done from the beginning. If none exists then I'll forget this thing exists.