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Second, even if Steam adds it, there may not be a way for the game to tell from Steam that it is the Mega Drive controller. A lot of steps need to be taken correctly just to get this; better off getting this title on Switch and play with the official Sega-Nintendo controller there.
As for actually playing the game directly on Switch, it may be virtually identical, except it is missing select games (like Sonic). So as much as one can get the same experience, it's not the complete content. It would be cool though if I knew how to transfer the ROMs I have from here in the way that I can for my other computers, since I have the complete collection.
I forgot that the Sonic games are omitted from the Sega collection on Switch, because Sonic Origins exists. It's unfortunate that for Sonic games on Switch, your only options are Origins or the Switch Online app, which only have 1 and 2 in their original Genesis versions.
I wouldn't get my hopes up on getting your own games on the Switch *legitimately*. May as well use homebrew.
I'm able to use both joycons when I play my games. I don't exclusively use it for this software, but given this is on the Steam client side of things, it should be recognized as some type of controller no matter what. Heck, i even have a Game Cube clone of that that's used for the Switch. The only difference is that if you're using the Switch, it doesn't accept third party controllers. But if you're using Steam, there is obviously more universal support for controllers.
So, you're literally referring to the clone of the original Mega Drive/Genesis controllers that have been mapped out for the Switch, usually for the Nintendo Switch Online version of the software in mind. Which is not the same version of the software that's a port of this software we have on Steam. That version is the one that is basically what we have on Steam, excepting the Sonic stuff and a couple others. That is it. But given the nature of what that controller was designed for, I don't forsee there being an issue.
That being said, you're not outlining your actual problem, which shouldn't be a problem as far as Steam is concerned, since Steam has better Switch support than when they first introduced it.
There's only hope for a third party emulator, even if homebrew as far as the Switch is concerned. Meanwhile, it's not an issue for me if I plug in this software, just to use the original emulator, for my old XP machine. There's no issue on adding games to any machine at that point because of the portability of PCs. I'm not complaining about that. Consoles are just the worst at that because of limitations of one type or another, but we're digressing from the point here.
Literally already mentioned that as well as its differences.
That's a whole different issue from Steam. If it were me, I'd externally map/emulate the controller as an XBox controller or something that works.