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I'd recommend enabling Vsync in the Room Settings panel, it should limit your framerate to something more reasonable
It does. But then the emulation is jittery, and laggy. Not to mention, I have a 144hz monitor, so it's not necessarily in my best interest to use vsync to lock it to 60hz.
The room graphic settings with vsync off, and set to fantastic, get me 200fps. Where setting it to fast gets me 500 or so FPS. Adjust for everthying inbetween....
Last night when I tested it, vsync fixed the issue, but produced jittery emulation playback... this morning when I tested it again... the jittery emulation seemed to go away. So I guess vsync helps mitigate this. But I don't what I did to make the jitterly emulation disapear...
Still, something seems odd in the way the game hogs the cards resources and if the devs can find any way to optimize it, I think this thing would work a little better for people, as it seems to be a power hog no matter what.
I'm glad restarting your PC fixed the problem!
Yeah I looked at that, looks like we had/have the same problem. I've never actually turned Aero on or off as far as a I know (I'm on Win10 though, is that even still in there beyond win7?).
I DID have a framelimiter set in the AMD control center when I tested vsync (it was set to 144) and then I turned it off. But I'm curious to know why the game doesn't give me an option that matches the refresh rate of my screen (I thought this was a passive value the game would just have in a list, not something they had to program in themselves...), as 60hz is the highest it shows.
Anyway, I'm gonna keep playing with it. I think it's fine. I don't need it to run at 144hz, at all. Nevermind how well it runs on my TV pc with the a10-7850k...
I suspect that the game/hub might either not recognize all supported resolutions/refresh rates reported by the graphics driver, or they are ignored for some reason (e.g. they might be custom or flagged as not compatible). However is clear that 60fps is the target, because games ran slower with chopped sound when played under 60 at least on my machine.
For me Aero on, let 3d application decide on vsync driver setting, vsync on in the game and I set my display to 60hz to match it - all plays fine then, speed, sounds, synced while using the new hub. I have also tried it with 75hz synced (can't go higher with this screen) and it worked without probs (game reported 75fps in overlay, screen had 75hz), although in the hub options/settings it was still shown as 1080p@60hz renderer (but I doublechecked it was running at 75hz/75fps in both hub and game (golden axe) at correct speed. Maybe you could try to force vsync in the driver settings or make the custom profile for the sega hub and experiment with options, if you haven't already.
P.s. Got the kaveri 7850k too, lovely little beast for (not only) htpc builds
Yep, my little kaveri is what lives inside my NES PC mod that I use on my couch/tv setup. It runs a lot of stuff just fine, but it can't run this hub to save its life unless I set it to Fast. Oh well. I'm not playing the hub! I'm playing the Sega games... so it's all good.
Anyway, on my main computer, it seems all is well now thanks to the in game Vsync.