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CPU: Intel i5 9400F
GPU: Nvidia GTX 1660ti
RAM: 16GB DDR4
Storage: SSD
Funny enough, the "special i7 enhancements" toggle in-game improved the stuttering animations a little bit. And I forgot to mention that this issue happens with co-op player animations as well. I've pretty much stopped playing but I'll see if my computer can capture some footage of it.
Anyway, your hardware and software sound OK. I suppose you could always "verify game files", but I doubt that will help anything. I really think the next step is to check the actual performance of the game. FPS and Frame-time. I use an app to do this. Its locked to my left wrist while in game, and uses graphs. Its great for seeing how things are going.
https://store.steampowered.com/app/908520/fpsVR/
For me, the biggest problems I have ever had on VR is GPU frametime spikes.
FPS will not detect GPU frametime spikes.
Stuttering might mean low FPS at the source while software in the headset is interpolating a new view from old data, which works for the static world but not for moving objects.
Do your virtual hands move fluidly while this is happening? if not, it's FPS.