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Although if you're going to just modify a few sounds, don't bother because you'll go through a long ass cooking process of the whole game and all (well, it's really long the first time you do it)
Since you helped me out. Im guessing you know how to mod hatred? (Or ue 4)
When i add my own wav file for the execution.
It cuts off right when the civilian starts its line.
EXAMPLE:
Player presses Q to execute.
Execution plays and wav file (I MADE) plays.
The wav file i put into the game stops when the civilian audio file starts.
Just wondering how i can disable that or make the duration of my wav file longer.. might be the problem.
Im talking about the civilians Execution sounds. That look like this "act1_execute_01" Not the hero's speech that looks like this "mh_exec_001" Just wondering how i can disable the cut out for First sound during execution.
What you can do to maintain coeherency with the scene is getting short custom speeches that fits the execution scenes.
Thank You!