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Thanks giving us this feedback!
We've designed freeplay mode to be a surprise each time, which usually makes for interesting stories and adds the challenge and fun of dealing with unexpected modules.
That said, I understand that many players would like to have this sort of "training mode" where they can choose exactly which modules will appear to practice them and focus in on a small and specific part of the bomb defusal experience. We'll keep you posted if we can figure out a good way to add this type of mode without it taking away from the fun of the surprise.
Thanks again!
How about adding a new folder (or briefcase) to the desk that says something like, "Build A Bomb." It can have two lists, one being the availiable modules and the other being what's on the bomb. The list of available modules can have a "Random" item in the top.
lines, then when you right click out of the free play, it kinda breaks. Also adding any more than 3 lines of this code don't do anything either.
Another way that comes to my mind is a bomb builder in which you can roll a module again in exchange for a penalty (loosing time or risking other complications)