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For example, look at the leftr part, you have the "Wire has red coloring" and "Has ★ symbol" ovals that encounters, and the inside that zone is a C, it means that if the wire is red and has a ★ symbol, you have to appy C: Cut the wire.
A little bit to the right, these two ovals and the "Wire has blue coloring" one encounters. It means that if the wire is red&blue and has a ★ symbol, you have to apply P: Cut the wire if the bomb has a parallel port.
It may be hard to understand since english isn't my first language, but in kinda works that way:
You look at the ovals, and apply the letter that is in the zone where they all connect. So if you have a blue wire with a ★ and the led is ON, you look at these 3 ovals, look where they connect, and apply the letter (in that case, P)
It consitsts of 4 ovals. If a wire fits a descriptor, then it falls somewhere within that oval. If it fits a second descriptor, it falls within the overlap between the two descriptors. If it fits 3, if fits within the overlap between all three. If it fits 4, if fits within the overlap of all 4.
Similarly, if it does NOT fit a descriptor, you ignore the entirety of that oval.
By including and excluding each of the ovals, you narrow the area to a single section of the Venn Diagram, which has a letter in it. From there you reference the table to determine whether or not to cut the wire.
For a red and white wire with a star, you would cut it.
The overlap between "Wire has red coloring" and "Has star symbol" includes C, P, D, and B, but P overlaps as well with "Wire has blue coloring", so it is discounted; D overlaps with both "Wire has blue coloring" AND "LED is on", neither of which are true, so it is discounted; and B overlaps with "LED is on", which is not true and this discounted. This leaves C, therefore cut.
I think the idea is that they are kinda encouraging players to print out the manual and take notes where necessary. Take a crayon and trace those badboys. The devs want people to have fun with this game by breaking the fourth wall like that.