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It's only really the ones later on that need more than 1 expert to defuse in time.
Gives me something to do while waiting, and to save time, cause with that info in my head when we get to a relevant module I can reply straight away without looking for it.
However, if you play it the knowing way, the defuser is familiar with the manual and the puzzles, and knows what information is necessary for the expert. Then it becomes a game of teamwork. So, when you're idle, you can do things like solve the password puzzle, attend to needy modules, memorize info like serial number aspects, how many batteries on the bomb, etc. for when you need them.
The knowing way is more like real life, I'd think. The defuser is a professional, after all, even though he might not know everything, he at least knows what he's doing.
But then again, with the computer doing the time consuming work, she is never waiting and it comes down to the bottleneck of communication, which is the most fun part in the game anyways in my opinion.