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The manual "variants" that we are currently working on are very similar, in implementation, to what you described, except we currently plan to limit the number of manuals to a hand-picked selection. So once we've finished our work on manual variants, you can expect to see version "1-A", "1-B", "1-C", etc.
We can generate a lot, but we will need to manually inspect each variant to ensure that formatting does not break as a side effect of randomly generating the instructions.
How many variants would you like to see to keep the game fresh and challenging?
Also many defusers enjoy the challenge of memorizing and soloing bombs without using the manual or an expert, it's another way to play the game that may not have been intended and it would be nice if the option was left in the game somehow.
I think a lot of players who are playing now would like the option in freeplay to be able to veto more than 3 modules, so instead of the veto option, make it tick boxes where you can choose which modules to include in freeplay. Someone already edited some dll files to make this possible.
That is great, since even adding 4-5 versions of Manual would make it much harder to memorize ( or at least much harder to be certain if what you remember is for this exact version).
Random generation would still have benefit of making it really impossible to remember, and also negating helper tools (programs etc) for experts, which at 4-5 versions of manual would still be very much possible. But those are benefits with diminishing returns, and potentially important only to those who would like to do competitive gaming ( to ensure that "opponents" do not have advantabe by using expert programs ;p ). For most of users, just adding 4-5 manuals would be enough.
BTW, when I mention "expert programs", I mean something like this: https://mega.nz/#!eVwVnRxD!HZhn-2eTlCu1wA9DU1vcjQuSzgG_MjBorx8k08xLXwQ
Might even be worth adding some modules that actually do not require specific instructions, just intelligence i.e. complex equation modules with X and Y value options i.e 2x+3y= ?? where you have maybe 0-25 on a reel, making guessing difficult.
I truly hope to see plenty of DLC and added modules as time goes on as I think this is one of the most clever, well implemented, fun games of the last 5 years.
Is there any status update on this matter?