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A more in depth example
Lets say you have a vowel and no strikes sooooo now you read the table.
So lets say the first blinking light is red the corresponding button to press is blue.
Now it goes red then blue, so you press the corresponding buttons of blue then red
this pattern will get more complex as you go on until you finally finish it. (yes those answers are actually from the table red actually does mean blue and blue does mean red.)
Many thanks for the answer, Rostovne!
So, it basically means that I have to create the sequence by pressing the blinking buttons in a backwards order of the blinking.
And I can find what button to press next (the "corresponding button") (to lengthen the sequence) from the table, looking at the last blinking button.
Well here if it blinks red you have to read the manual on the correct table to see what button you need to press. Then, it will blink the secuence again, this time with one more blink (it's random)
So let's say it blinks red. You need to know how many strikes you have and if there is a vowel in the serial code. Then, you can see in the correct table what button you need to press. Then, if it's correct, the secuence will be one blink longer. Let's say it's red then blue. First, you need to press the button corresponding to red, so look that up. Then, look up the button corresponding to blue. Press the button corresponding to red, then to blue. If it's correct, the secuence will have one more blink. Do it again until the module is disarmed.
Thank you for the precise explanation, I think I got it now! :)
Thank you! This makes so much sense. My boyfriend and I struggled with this game ike 4 times and NO youtube tutorial described it the way you just did. Thanks!