FINAL FANTASY TYPE-0 HD

FINAL FANTASY TYPE-0 HD

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🤣 2015 年 8 月 15 日 上午 4:44
If the PSP version can run at 60fps you think Durante will fix this game as well?
I like carrots
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正在显示第 16 - 30 条,共 58 条留言
Charllize 2015 年 8 月 15 日 上午 9:02 
引用自 Miro Laaksonen
引用自 Charllize

its sad, Final fantasy in modern era gaming its about FPS, game is not important, low fps..refund...incredible reason and ..meh
It's about how enjoyable the game is to play, fps is a notable factor that affects that, and 60 fps is considered a standard on PC so that games are as enjoyable as they can be on a hardware that can easily handle that.
I won't refund this game if the port is crappy and the fps is capped, but it will definitely make it less enjoyable.

You mean psp version is less enjoyable?..hmm.. t dotn think so..less enjoy its only your head.
Miro Laaksonen 2015 年 8 月 15 日 上午 9:06 
引用自 Charllize
引用自 Miro Laaksonen
It's about how enjoyable the game is to play, fps is a notable factor that affects that, and 60 fps is considered a standard on PC so that games are as enjoyable as they can be on a hardware that can easily handle that.
I won't refund this game if the port is crappy and the fps is capped, but it will definitely make it less enjoyable.

You mean psp version is less enjoyable?..hmm.. t dotn think so..less enjoy its only your head.
Yes, I do. Controllers aren't as responsive because lower framerate causes input lag and the visuals don't look as good. Of course it's less enjoyable (unless you really love handheld gaming). I'm not saying it's drastically less enjoyable, that depends on a person, but it's definitely at least a little.

引用自 AX3L D
The emulated psp version can run at 60 fps, and doesnt run faster nor the animations or events are tied to the fps. Just smoother as expected from 60 fps. Stop trying to lie to the people. The 60 fps modification is a very simple change in the code through the emulator cheat engine, and doesnt break the game in any way. The engine supports 60 fps without any issue.
I never said that as a fact. I only said that it's a possibility that animations are tied to fps, and that's why it might not be simple thing to fix. I very much hope I am wrong.
AX3L_D 2015 年 8 月 15 日 上午 9:07 
引用自 Charllize
You mean psp version is less enjoyable?..hmm.. t dotn think so..less enjoy its only your head.

Yes, thats the point of pc games. People with different tastes and opinions should get options to suit the game to their tastes. Unlike the one size fits all aproach of consoles. Maybe you dont like 60 fps, maybe the other guy doesnt like 30 fps, maybe other guy doesnt play with AA, Vsync, maybe you do. Thats why a good game has options to suit the game to your preferences. A game that doesnt have that its a less enjoyable game for the majority of the people. Not very hard to understand.

Id wish the new influx of pc gamers that came from consoles this last years can gtf back to consoles and take their low standards with them.
最后由 AX3L_D 编辑于; 2015 年 8 月 15 日 上午 9:08
Charllize 2015 年 8 月 15 日 上午 9:16 
引用自 AX3L D
引用自 Charllize
You mean psp version is less enjoyable?..hmm.. t dotn think so..less enjoy its only your head.

Yes, thats the point of pc games. People with different tastes and opinions should get options to suit the game to their tastes. Unlike the one size fits all aproach of consoles. Maybe you dont like 60 fps, maybe the other guy doesnt like 30 fps, maybe other guy doesnt play with AA, Vsync, maybe you do. Thats why a good game has options to suit the game to your preferences. A game that doesnt have that its a less enjoyable game for the majority of the people. Not very hard to understand.

Id wish the new influx of pc gamers that came from consoles this last years can gtf back to consoles and take their low standards with them.

thanks to ppl like you, SE some day stop support PC platform. Yes..60 fps or nothing, 30 fps and nice games..what is better?

and about 60 fps emulation on psp.
There are 60 fps patches out there for a lot of games, but they don't always give you 60 unique frames per second - and some just speed the game up, making the game run in fast forward. It seems a lot of PSP games actually only update the game's state 30 times a second, regardless of hardware capabilities. In some games where true 60 fps has been achieved, it breaks a lot of things, meaning that the framerate isn't limited, but is the basis for the whole game's timing of everything.
最后由 Charllize 编辑于; 2015 年 8 月 15 日 上午 9:22
Kite 2015 年 8 月 15 日 上午 9:24 
PSP version emulated at 60fps:
https://www.youtube.com/watch?v=0jf6dY8nf54
Mugs 2015 年 8 月 15 日 上午 9:29 
引用自 Miro Laaksonen
引用自 Charllize

You mean psp version is less enjoyable?..hmm.. t dotn think so..less enjoy its only your head.
Yes, I do. Controllers aren't as responsive because lower framerate causes input lag and the visuals don't look as good. Of course it's less enjoyable (unless you really love handheld gaming). I'm not saying it's drastically less enjoyable, that depends on a person, but it's definitely at least a little.

引用自 AX3L D
The emulated psp version can run at 60 fps, and doesnt run faster nor the animations or events are tied to the fps. Just smoother as expected from 60 fps. Stop trying to lie to the people. The 60 fps modification is a very simple change in the code through the emulator cheat engine, and doesnt break the game in any way. The engine supports 60 fps without any issue.
I never said that as a fact. I only said that it's a possibility that animations are tied to fps, and that's why it might not be simple thing to fix. I very much hope I am wrong.

If I remember correctly SE did say they were tied.
Charllize 2015 年 8 月 15 日 上午 9:31 
引用自 Kite
PSP version emulated at 60fps:
https://www.youtube.com/watch?v=0jf6dY8nf54

You play type 0 at 60 fps from start to end? No? maybe you try. In my experience its unplayable, sometimes mobs one shot everything, game menu dont respond, emulator crash for no reason..etc.
Kite 2015 年 8 月 15 日 上午 9:32 
引用自 Charllize
You play type 0 at 60 fps from start to end? No? maybe you try. In my experience its unplayable, sometimes mobs one shot everything, game menu dont respond, emulator crash for no reason..etc.

I never played psp version. I just posted that 60fps video that is indeed the psp version running with 60fps patch.

The author of the video did mention about glitches in the comments: "The game runs mostly at a solid 60 FPS with non-buffered rendering (but non-buffered also creates graphical glitches on occasion when you attack, as can be seen in the video). Buffered mode ran a few FPS under 60 FPS in most sections from what I remember."
最后由 Kite 编辑于; 2015 年 8 月 15 日 上午 9:37
Kinakra 2015 年 8 月 15 日 上午 10:52 
Is it possible that someone will find a way to reverse engineer the entire game and recode it to work at 60fps? sure but don't hold your breath.

Is it possible someone will unlock the framerate breaking the physics engine, causing graphical glitches, and making everything run twice as fast? most likely. because in their mind 60 fps> every other ♥♥♥♥♥♥♥ aspect of the game.
Gas Giant 2015 年 8 月 15 日 上午 10:59 
The one thing that I dont get about this argument is, I'd imagine plenty of you watch some amount of television or movies. None of those run at 60fps. In fact they run at 28 and 32 respectivly depending on if it shot on film, tape, or digital. And no ammount of upscaling options on most modern TVs can fix that. And I dont hear people complaining that Daredevil wasn't running at 60fps off of Netflix.
Kite 2015 年 8 月 15 日 上午 11:07 
引用自 Gas Giant
The one thing that I dont get about this argument is, I'd imagine plenty of you watch some amount of television or movies. None of those run at 60fps. In fact they run at 28 and 32 respectivly depending on if it shot on film, tape, or digital. And no ammount of upscaling options on most modern TVs can fix that. And I dont hear people complaining that Daredevil wasn't running at 60fps off of Netflix.
Movies with a scripted scene with capture motion blur is very different that a real time rendered game where the player controls the camera.

Watch at around 1:40:
https://www.youtube.com/watch?v=YCWZ_kWTB9w
最后由 Kite 编辑于; 2015 年 8 月 15 日 上午 11:07
Mugs 2015 年 8 月 15 日 上午 11:13 
引用自 Kite
引用自 Gas Giant
The one thing that I dont get about this argument is, I'd imagine plenty of you watch some amount of television or movies. None of those run at 60fps. In fact they run at 28 and 32 respectivly depending on if it shot on film, tape, or digital. And no ammount of upscaling options on most modern TVs can fix that. And I dont hear people complaining that Daredevil wasn't running at 60fps off of Netflix.
Movies with a scripted scene with capture motion blur is very different that a real time rendered game where the player controls the camera.

Watch at around 1:40:
https://www.youtube.com/watch?v=YCWZ_kWTB9w

The most stupid argument people use to defend 30 fps not blaming anyone just pointing it out
Miro Laaksonen 2015 年 8 月 15 日 上午 11:33 
引用自 Gas Giant
The one thing that I dont get about this argument is, I'd imagine plenty of you watch some amount of television or movies. None of those run at 60fps. In fact they run at 28 and 32 respectivly depending on if it shot on film, tape, or digital. And no ammount of upscaling options on most modern TVs can fix that. And I dont hear people complaining that Daredevil wasn't running at 60fps off of Netflix.
It's because movies and games are two fundamentally different pieces of media.
I for one don't really care about smoother visual, but about the fact that having game run on 60 fps reduces the input lag and makes controlling the game notably more responsive. That's why I don't really care if, say, a turn based rpg runs at 30 fps, but it's a HUGE deal if we are talking about action games or first person shooters.
最后由 Miro Laaksonen 编辑于; 2015 年 8 月 15 日 上午 11:34
Hardtarget01 (已封禁) 2015 年 8 月 15 日 上午 11:36 
What happened to Durante, was he killed ?
Gas Giant 2015 年 8 月 15 日 上午 11:36 
Ok, I get it, but I've played video games since the early 80's and have never experienced this percieved imput lag due to lower frame rate. The only imput lag Ive ever experienced was due to a game just being crappy and having horible controls. I'm not arguing that it doesn't exist or that this video/people are full of crap. All I'm saying is, I've never noticed it. The guy in the video even explains that different people will percive it differently. (THough as an artist, there is one thing that he fails to touch on in the video which is cartoons. In both digital and traditional animation there is no "captured motion blur" I have to add that stuff in later.)

The other thing that was explained to me by a friend of mine that works as a game developer is that, there could be numerous things tied to the frame rate that determines how the game works, outside of just animations. If a game is made for a console and was capped at a specific frame rate because of the hardware limitations of the original release, there may be little anyone could do to fix that on any port to any other system, console or PC. Outside of remaking those parts. And like it or not, that might not be cost effective.
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发帖日期: 2015 年 8 月 15 日 上午 4:44
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