Resident Evil 0

Resident Evil 0

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Ny Jan 21, 2016 @ 5:38pm
What happens at arklay mountain at that night/(s)
Spoiler ahead

Am i missing something or however you look at the story it doesnt fit what happens in RE1 , Rebbeca kills all those zombies and fight all that stuff but in RE1 she loses her weapon, hides in a storage room and screams left and right everytime she sees a monster!

Also as far as i remember when Bravo team didn't report back , Wesker dispatched Alpha team to their rescue the very same day not the day after it , by the time they get there its afternoon and when they reach mansion its night.
But at the end of Zero we see Rebbeca looking at the mansion in the morning , what was she doing this entire day!
Timeline just doesnt make sense.
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biohazard_star Jan 21, 2016 @ 10:43pm 
The events of Zero happen the night before RE1 did. Bravo Team was sent in the night before. When they didn't report back, Alpha Team was sent in the night after.

At the end of Zero (the morning of the day RE1 happened), Rebecca takes a hike through the forest in order to get to the mansion. She explores the mansion with Richard (Umbrella Chronicles Wii), he gets bit by the snake, Chris finds them both later.

The events of RE1 PSX are retconned by REmake. In that game, Rebecca isn't really as incompetent as she was in the PSX version. As for her weapons, there's plenty of time for her to have lost most of them before the events of RE1 happened (fighting with Marcus, hiking through the forest, etc). Most of those are for gameplay purposes anyway, so I wouldn't put too much thought into it.
Last edited by biohazard_star; Jan 21, 2016 @ 10:45pm
Ny Jan 22, 2016 @ 12:57am 
Thanks for the input.
But things happend differently in the book if you read them , when Alpha members and Wesker are in STARS headquarters they recieve a transmission from Bravo helicopter which indicates they having problems and they are going down at that time.
Just half an hour later Alpha team is on its way to Bravo's last known location and they find the downed chopper in matter of hours, thats why i said timeline didnt make sense , when they arrived at mansion it was merely hours after Bravo team crash , where as rebbeca makes it to the mansion a day after it! which if it was correct Rebbeca couldn't even make it to mansion by the time it turned to rubble!
General Plastro Feb 16, 2016 @ 7:06pm 
Originally posted by iSAAC Clarke:
Thanks for the input.
But things happend differently in the book if you read them , when Alpha members and Wesker are in STARS headquarters they recieve a transmission from Bravo helicopter which indicates they having problems and they are going down at that time.
Just half an hour later Alpha team is on its way to Bravo's last known location and they find the downed chopper in matter of hours, thats why i said timeline didnt make sense , when they arrived at mansion it was merely hours after Bravo team crash , where as rebbeca makes it to the mansion a day after it! which if it was correct Rebbeca couldn't even make it to mansion by the time it turned to rubble!

Just wanna point out that the books arent "canon" even tho they are officially licensed.

By the end of the day, Capcom has the final say in this.

As for the whole affair, we can assume that Enrico didint want to warn Wesker (since he gets to know Wesker is the traitor) and didint reported in until much later (probably due to him knowing the situation was getting out of hand).

Alpha team is probably mobilized during the early afternoon and gets to spencer's mansion by nightfall (after investigating bravo's chopper).
looppin1 Feb 28, 2019 @ 9:59pm 
The first thing is: RE1 is the first and original game. The others came only to make money trying forcelly insert parts at the storyline, but they failed. Only RE2 and RE3 supervised by Shinji Mikami has an accetable script following the correct timeline.
kopiC Mar 5, 2019 @ 7:43pm 
Just like loopin1 said. RE franchise got famous, every new titles just wanted to ride on the fame.

RE0 could had been pressured for release (it was already in development before 2000, only release Nov 2002). RE0 originally allow Becky or Billy to die, having multiple endings just like RE1. I wish they go down this path.

In RE1, there are lots of story conflicts. Who fought which boss? Solve which puzzle? Chris or Jill? Notice sequels avoided those ambiguous questions. To me, slight inconsistencies in story won't hurt me, as long as game is fun to play.

Dev certainly know the issue of which is canon. Just avoiding with no intention of solving it.
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