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Imo RE remaster is impressive, excelent game, 0 is ok...
Just dont find this one scenario as replayable, idk youre kinda given no reason to.
I'll admit, I watched a GDQ playthrough of RE0 and it didn't look nearly as engaging as Revelations. Maybe I'll pass on it after all.
So no reason not to play the original if you can and want to play it, especially when nothing has been even announced yet. The hypothetical remake won't be an upgraded version of the same game, it would be its own thing with a copy-pasted name.
Given that post RE2make / RE7 Resident Evil is one of the most successful and critically-acclaimed horror franchises ever, I'm gonna call that a spicy hot take. It just seems insane to look at a world of copy-pasted Assassins Creed and Call of Duty, and say that no, the REAL problem with modern gaming is REMake!
REMakes aren't perfect, but compared to the "AAAA" slop we get these days, its a paragon of good game design. Attitudes like yours is the reason "AAAA" gaming is headed over a cliff.
Both story beats have an entirely reasonable explanation. Ethan stays in the madhouse because he wants to save his mind-controlled wife Mia, who cannot leave under her own power. And the reason he can survive horrible injury is that he really did die when Jack punched him in the prologue, and is now a sapient Mold zombie just like the Bakers and Mia (albeit still possessed of his free will, as is Lucas). In fact, when Jack cuts his leg off with a shovel if you screw up the escape to the basement during the first Jack chase, Ethan is as astounded by being able to glue his leg back on as the player is. Criticize RE7 if you wish, but don't try to pretend that this sort of nonsensical sci-fi schlock wasn't present in earlier games, such as your beloved RE1's nonsensical mansion layout.