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That's not how it works and you know it. I know that you know it. Yes they were tricks for loading new areas but you, the developers and everyone else knows very well that they served as tension building as well. There is no arguing about that.
Completely remove the door animations in these remasters without an option then you better prepare for some massive backlash. Developers are not that stupid. They know the definition of a "Remaster". Which is pretty much retaining the original experience as much as possible.
It is not an "issue". It doesn't "need to get fixed" and it sure as hell ain't "broken". I completely disagree with that.
Maybe that is why its better to have an option to skip the doors or skip through them hitting a button like the other versions of this game on PC since its not a one size fits all approach?
That's because you're an inpatient player. Same problem that got you stuck with full inventory with Chris in RE1 Remaster, remember? And then you said the game was "broken".
You personal thoughts and awful experiences are irrelevant when compared to the majority. And i do know that you were already told many times about how the door animations doesn't only serve the purpose of just loading areas by the end of the day. Specially if you actually played Code Veronica
I already told you that Sectus will probably release another door skip mod for this one as well.
I don't know why you keep banging your head in the concrete wall even after this thread (and the other identical one you created) has already reached 5 pages of people disagreeing with you. You need to let it go already :)
Hope next update can solve this issue which is ruining the game for many players who dont need to wait for the games to load watching the same animations over and over again. At least could have filled the black with something instead of being dead space. There should really be an option to either skip through the doors or a gameplay option to enable or disable doors so everyone is happy. if the game is only made for niche gamers then not enough people may buy these games or keep them which would stop any further remakes from being made which none of us RE fans want.
Would very much like more RE games but if they play like this where players sit like brain dead zombies waiting for a door people may stop buying these games and refund this because RE1 has the same problem and was never fixed, though oddly in the bonus content the doors are different.
It was both a signiture staple and a clever technical implementation due to the fact that classic RE games during those early days ran almost entirely on compact discs which it's self are very slow in terms of system having to read the data off the disc compared to hard drive or even solid state storage, so to bring some aesthetic to the player, the developers decided to implement those animated loading screen.
However due to the mainstream use and advancement in local storage and digital download there is virtually no point in the animated loading screen since your HDD or SSD is more that capable to load the next area instantly with minimal effort. It's just there to serve the classic aesthetic.
I like the times we played a horror game for the feel. Now these people want to cut down the whole feel because it hinder their gameplay. I think I will never understand them. Sigh...
was never a staple as much as it was a trick animation used to mask the game loading the next area. Doors were never in game to create tension, that is a fan reaction to the series.
If there was no need to load the next area then the doors would have never been made at all.
It is more of a nostalgia element which serves a very small audience and after RE1 making the same mistake people will get turned off to RE forever if this isnt fixed which would suck for all of us. Adding an option to skip through would let the nostalgia fans be able to sit and wait for the animation to finish while power games would power through the doors experiencing the tension and action of the game.
The intro inside the train is a prime example of where it just becomes annoying. Door, carriage, door, carriage, countdown?! DOOR, DOOR, DOOR!
The skip mods (and old RE1-3 PC releases) prove that the loading is irrelevant. If it was optional from the beginning, everyone would have their choice of whether or not to watch them.
It's especially helpful for repeated playthroughs where you already know what's in every room. You don't need a 7-second door animation to create tension at that point.
RE0 was never previously released on PC, and the door sequences couldn't be skipped on the GameCube or Wii versions without the use of AR codes or similar devices. Just how far is your hand jammed up your ass to pull this sort of blatant, laughable ♥♥♥♥? You're just making yourself look stupid now.
No the game dosnt load anything, that takes a second or less.
You will have ot wait for a modder to fix it, last remaster had a door skip mod, this maybe will get one if we lucky.
100% wrong