Resident Evil 0

Resident Evil 0

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Shodan Apr 26, 2024 @ 12:57pm
About spiders...
I asked the same thing for the first game, so let me just copy and paste most of it:

I have arachnophobia. Yeah, it's stupid, it's not rational, they're not real spiders, I know all that, but the fact is, Skyrim still bothers me much more than any full-on horror game like Alien: Isolation, Resident Evil 7 and 2 (2019) simply because of the disgusting giant spiders which I can't stand looking at. Yeah, 7 has those tiny ones, but they're so tiny that I can barely even recognize what they are, while these in 1 are giant and hairy.

Anyway...

Is there a specific number of spiders in this game and only in specific fixed locations, like 5 spiders in total in 5 exact locations, for example? Or do they eventually become a regular enemy and can be found anywhere in the mansion or wherever? If it's the former, where and when can all spiders in the game be found? Shouldn't be much of a spoiler, but regardless, I would much rather not be surprised by spiders.

I found this online:

"I've just completed the game recently actually. From what I recall spiders only appear in two hallways in the game. Both close together in terms of progression. Both in basement areas. So you should know when to expect them. Basically if you're going down from the ground floor of the training facility expect them."

Is that true?

Thanks in advance.
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Showing 1-15 of 21 comments
DreadHydrus Apr 27, 2024 @ 5:08am 
Originally posted by Shodan:
"I've just completed the game recently actually. From what I recall spiders only appear in two hallways in the game. Both close together in terms of progression. Both in basement areas. So you should know when to expect them. Basically if you're going down from the ground floor of the training facility expect them."

Is that true?
It is definitely true and accurate; the two Training Facility's basement hallways that contains the giant spiders are at the Basement Entrance (Basement Level 1) and the Cavernous Area (Basement level 3).

There are 5 giant spiders in total throughout the game at those two specific basement hallways. They can only be encountered after you unlock access to the Training Facility's basement from completing a certain puzzle. The giant spiders are spawned upon entering those two hallways and will never respawn any additional giant spiders elsewhere in any other locations.

Unfortunately, unlike Resident Evil, there is no arachnophobia mod for Resident Evil 0 as far as I can recall.

I'll warn you beforehand, so you won't get surprised on the first encounter with the giant spiders, is that the camera angles & enemy placement at the Basement Entrance is quite cheeky by obscuring the spiders from view for them to literally land a drop on you for a cheap hit if you don't react within 2-3 seconds. RE0 is infamously known for shenanigans like that.
Last edited by DreadHydrus; Apr 27, 2024 @ 5:13am
mdesaleah Apr 28, 2024 @ 7:14pm 
As someone who also really doesn't like even looking at spiders, the ones in RE1 and RE0 were not enjoyable at first.

You do eventually get used to them, and there arent many. (its not a Doom 3 situation where they jump at the screen). And it helps that most cameras are zoomed out and not focused on the character. But they are realistic looking, and it did take one run until it stopped being uncomfortable

1 Remake's introduction to them is mean though, since it plays with the idea of making it sudden.

Maybe start with RE2 Original to get used to how they work? That game was originally a PS1 game, and the art style is much less realistic due to aging. They look similar enough, but no hairs, more polygonal. Same behavior, and they are even less common (only in the sewer for two halls, and maybe one run in the lab but even that might be wrong)
Last edited by mdesaleah; Apr 28, 2024 @ 7:27pm
Shodan Apr 30, 2024 @ 11:36am 
Thanks a lot. Good to know about that first spider encounter, I heard it's a bad one. And yeah, I guess I will get used to them, at least used enough as with Skyirm. I do have the original trilogy installed, but didn't get around to that yet. It's fine when I know where they are and I can expect them.
mdesaleah Apr 30, 2024 @ 12:47pm 
Originally posted by Shodan:
Thanks a lot. Good to know about that first spider encounter, I heard it's a bad one. And yeah, I guess I will get used to them, at least used enough as with Skyirm. I do have the original trilogy installed, but didn't get around to that yet. It's fine when I know where they are and I can expect them.
I'd imagine Skyrim's would be much much worse cause its first person.
Shodan Apr 30, 2024 @ 12:50pm 
Originally posted by mdesaleah:
Originally posted by Shodan:
Thanks a lot. Good to know about that first spider encounter, I heard it's a bad one. And yeah, I guess I will get used to them, at least used enough as with Skyirm. I do have the original trilogy installed, but didn't get around to that yet. It's fine when I know where they are and I can expect them.
I'd imagine Skyrim's would be much much worse cause its first person.

Well, they don't look as ugly and real, I guess. I played the game too much anyway, but I do fight most of them from a distance or sometimes in third person if needed, even windowed mode if I'm really tired and not in the mood to deal with spiders.
mdesaleah Apr 30, 2024 @ 12:59pm 
Originally posted by Shodan:
Originally posted by mdesaleah:
I'd imagine Skyrim's would be much much worse cause its first person.

Well, they don't look as ugly and real, I guess. I played the game too much anyway, but I do fight most of them from a distance or sometimes in third person if needed, even windowed mode if I'm really tired and not in the mood to deal with spiders.
https://www.youtube.com/watch?v=kIL8bOQlM9s

1:26:00 if you want to see half the spiders in the whole game. I forgot that these are faster than the ones in 1 and 0 but they are a non-threat if you move and they mainly just spit acid from the ceiling.

The ones in 1 and 0 are slower, but they are more frequent and a bit more dangerous.
Last edited by mdesaleah; Apr 30, 2024 @ 1:00pm
Shodan Apr 30, 2024 @ 1:24pm 
Originally posted by mdesaleah:
Originally posted by Shodan:

Well, they don't look as ugly and real, I guess. I played the game too much anyway, but I do fight most of them from a distance or sometimes in third person if needed, even windowed mode if I'm really tired and not in the mood to deal with spiders.
https://www.youtube.com/watch?v=kIL8bOQlM9s

1:26:00 if you want to see half the spiders in the whole game. I forgot that these are faster than the ones in 1 and 0 but they are a non-threat if you move and they mainly just spit acid from the ceiling.

The ones in 1 and 0 are slower, but they are more frequent and a bit more dangerous.

That camera angle at 1:26:12 is messed up, I didn't expect that. I don't know what's worse, these camera angles or first person... But yeah, if it's just that brief in entire 1 and 0, then that's perfectly fine.
Last edited by Shodan; Apr 30, 2024 @ 1:25pm
mdesaleah Apr 30, 2024 @ 1:33pm 
Originally posted by Shodan:
Originally posted by mdesaleah:
https://www.youtube.com/watch?v=kIL8bOQlM9s

1:26:00 if you want to see half the spiders in the whole game. I forgot that these are faster than the ones in 1 and 0 but they are a non-threat if you move and they mainly just spit acid from the ceiling.

The ones in 1 and 0 are slower, but they are more frequent and a bit more dangerous.

That camera angle at 1:26:12 is messed up, I didn't expect that. I don't know what's worse, these camera angles or first person... But yeah, if it's just that brief in entire 1 and 0, then that's perfectly fine.
This is 2 where they really are uncommon.

In 1 and 0, they show up more and look way more realistic. Have a shotgun ready and they arent a threat, but they are gross.

https://www.youtube.com/watch?v=pYCkFRu8PUo

Massive warning at 1:30:00. But if you really want a peek at their introduction in 1 to know where it is, its here.
Shodan Apr 30, 2024 @ 3:13pm 
Originally posted by mdesaleah:
Originally posted by Shodan:

That camera angle at 1:26:12 is messed up, I didn't expect that. I don't know what's worse, these camera angles or first person... But yeah, if it's just that brief in entire 1 and 0, then that's perfectly fine.
This is 2 where they really are uncommon.

In 1 and 0, they show up more and look way more realistic. Have a shotgun ready and they arent a threat, but they are gross.

https://www.youtube.com/watch?v=pYCkFRu8PUo

Massive warning at 1:30:00. But if you really want a peek at their introduction in 1 to know where it is, its here.

Oh, I know, I played 2 Remake too many times so I recognized the sewers. Basically, just move away from the door immediately and then it's fine, even more so than the scene from the link of original 2 above. It doesn't even look bad here at all. If this is as bad as it gets aside from that spider boss with all those webs, then I'll be fine. Anyway, thanks. I'm currently replaying 7 after like 5 years and it's infinitely better than I remember and hoped, easily one of the very best games I've ever played. I absolutely love everything about how these games are designed and 1 and 0 are the same way, so I can't wait.
Last edited by Shodan; Apr 30, 2024 @ 3:17pm
Shodan May 25, 2024 @ 11:53am 
Well, I finished 1, twice even (with both characters) and it was perfect, didn't mind the spiders at all surprisingly, no idea how. Anyway, I heard (and saw) that this game has a giant centipede and a scorpion. Is there anything else like that to know about? It should be fine, but I would rather not be surprised by something as gross as a giant centipede boss. I don't consider enemies / bosses to be spoilers.
Last edited by Shodan; May 25, 2024 @ 11:53am
mdesaleah May 25, 2024 @ 12:14pm 
Just those two, and they are bosses.

Also roach/cricket enemies.
mdesaleah May 25, 2024 @ 4:48pm 
Although I’d also suggest playing 0 as the last classic-style RE, cause it can be a pretty annoying game overall.

Remake 1 is pretty much perfect, Original 2 is very good and simple enough to replay over and over, Original 3 has extremely high replayability with some randomized enemies and item sets and multiple choice paths, and Code Veronica is the longest and closes out the Claire story well and has some of the most entertaining villains

By comparison 0 is really empty. Other than having playable Rebecca, and using the perfect background style of 1R, it’s mostly forgettable
Shodan May 30, 2024 @ 6:02pm 
Well, I finished the game earlier tonight. At first, the train section was good. Whatever, didn't feel like "oh yeah, this is awesome", but it was good. I remember the small elevator thing to transfer items taking way too long, despite being used to door loading screens, this was just too much and for no good reason. The inventory menu loading up also felt slower? Also, I couldn't use E to interact with menus, but either space or the default F instead of E.

Anyway, the Training Facility, especially early on, was easily my least favorite part of the game where I was honestly bored and annoyed. I mean, kind of. Compared to 1 anyway, which is absolute perfection of a game. It was too similar to the Spencer Mansion, except significantly worse in every possible aspect. Definitely not a good combination at all.

Mimicry Marcus is just a horrible enemy, near the piano when you have to get that crank and other stuff. So much backtracking, yet 3 of these stupid enemies which you run into way more than just 3 times. Annoying as hell, especially when one gets you before movement even responds immediately after a loading screen. Reminds me of Skyrim, when you save in the middle of combat with low health, but the save is created with a delay, plus yet another delay when you actually load up that save... and you just get killed during loading, basically. Except, in 0, it's not even a side effect of abusing the saving system to cheat death, it's just how the game is.

Of course, the legendary monkey enemies. They're as fast as dogs, they come in packs and they just keep stunning you. The best part? You'd think one shotgun shell would be overkill and a waste, but they take like 3 of those? Again, they come in packs, which seriously makes hunters way easier to deal with because when they're knocked back, you actually have time to aim and reload, but not with these things. And the clunky church fight. Basically, the game was full of this kind of crap.

The centipede boss is just Yawn, but a gross centipede which made me play in windowed mode since those things creep me out, turns out even more than spiders do. Anyway, camera angles were horrible in that fight and the centipede itself kind of just does nothing and dies. A boring "fight", just a waste of ammo. I found myself fighting the camera angles more than the thing itself. Speaking of which, I got screwed over by camera angles many times in this game, something I have never ever noticed in the first game where I had no problem with camera angles whatsoever.

All in all, I enjoyed Laboratory and the rest of the game a lot more. In these parts, it finally felt like the good old Resident Evil that I know and love, aside from the usual annoying, tedious and unfair ♥♥♥♥♥♥♥♥, but underneath all that, it's still a great game for sure and even in a Training Facility session where I played for over 2 hours straight and thought to myself that I would never ever replay this game, those 2.5 hours still passed incredibly quickly. The game was fun to play from start to finish, but in a really weird way that made me want to end my suffering at times. Makes no sense, but this isn't the first game that makes me feel that, it's just probably the worst offender. Still a great game without doubt. Go figure.

Also, I had like 200 pistol ammo at the end of the game despite wasting it way too much throughout the game and without even having the upgrade until the end of the game where I no longer needed it except for just those few zombies. Anyway, I left the pistols behind because I had too much of all other, much more important ammo and simply not enough space.

Speaking of which, at some point in the final area, I took an entire hour to go back for the Grenade Launcher and all types of grenades, as well as all other ammo and healing items and pile it up. I thought it was absolutely overkill considering I had dozens of shotgun ammo, a dozen of standard grenade ammo, another dozen of acid ammo and almost a dozen of incendiary ammo, as well as over a dozen of magnum ammo.

Not to mention that I ended the first game with similar amounts of all of the mentioned ammo, despite also wasting it more than needed. Not to mention over a dozen full healing items in that game, while this one needs healing significantly more due to all the ♥♥♥♥♥♥♥♥, as well as both characters being victims to said ♥♥♥♥♥♥♥♥, yet ridiculously more scarce healing items

Anyway... guess what... I had to restart the final boss a few times and when I finally pulled it off, I did it with precisely zero ammo left in all weapons on both characters and the cutscene after the final valve fortunately triggered in the last second because I had nothing left to distract the Queen with... What the hell? I cannot believe it.
Last edited by Shodan; May 30, 2024 @ 6:52pm
A Valiant undertaking. Many can't finish it.
mdesaleah May 30, 2024 @ 6:16pm 
Good job.

Other than Veronica, 0 is probably the most difficult of the originals by far.
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