Arma 2: Operation Arrowhead

Arma 2: Operation Arrowhead

Kane Aug 25, 2021 @ 12:23pm
Origins mod/Taviana map and Single Player Editor for A2:OA
So, I have discovered something recently...

I have always used Single Player Editor for Arma 2: Operation Arrowhead when creating my intros, outros and other special things (like animations, scripted scenes etc.) in my videos.

To get Origins/Taviana (and the correct skins and vehicles) into the editor I have always copied the needed pbo files from mods to the "common" files of A2:OA in Steamapps. This may not be the best way of doing it, but it is the only way I know and I also got it to work pretty good if I may say so.

During this summer I noticed some problems. I can still get everything to work, but the map suddenly looks terrible; empty world, missing houses and roads, blinking objects, pink trees, no trees or forests, and weird white boxes.
I know some of these issues happened to me before, when I loaded the wrong pbo-files for the Taviana map, but now nothing seems to solve the problem.
If I can't solve this, new scripted scenes will be pretty much impossible to create. I can of course still make videos, but it will not feel the same without the scripted scenes and animations.

There is absolutely no good information on how to play around with things like this anymore, especially in Taviana/Origins, because nobody seems to be doing it. I, however, wish to continue doing it.

Other maps does not give me this problem. Only my sweet old Taviana map and Origins mod.

If anyone knows anything about how to fix this issue I would appreciate if that information ends up in the comments below.

This question is only for single player editor, not multiplayer editor and only for Origins mod/Taviana map.
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Showing 1-9 of 9 comments
GHOST Aug 25, 2021 @ 3:03pm 
the problem is that some of the mods that you put in the common folder interfere.

To use mods the best way is the following, example: you create a folder with the name @myfiles, inside that folder, you create another with the name: addons and inside the addons folder you put all the PBO you want, then so that the game know that you have to run the content of that folder simply go to the launch options of the game in steam and put the following line: -mod=@myfiles; exactly as I put it here, and if you want to add more you simply repeat the process that I mention, create another folder with the name you want, example: @units within it the folder: addons and within it the PBOs, then in the launch options add the name of the folder and it would look like this:
-mod=@myfiles; @units;

To solve the problem you have, you have to remove all the files that you have put in the common folder and put them in a folder as explained above.
Last edited by GHOST; Aug 25, 2021 @ 3:25pm
Kane Aug 26, 2021 @ 8:24am 
Originally posted by GHOST:

I will try this. It makes great sense, and I really hope it works, because it would mean less of a hazzle everytime I want to do editing stuff. It is weird to me that "my way" has worked for me in over 100 videos, though, and now suddenly stopped working :D

And yes, I always remove the files from the common folder when I have done video-stuff- Otherwise I can't play the game.

Thanks for the reply!
Kane Aug 26, 2021 @ 10:03am 
Something is wrong with me or with Arma :D

I can play the game in all mods and maps (via DayzLauncher for Arma 2) - no problem. BUT in AS2:OA Single Player Editor even the Chernarus map is missing. All gamefiles are verified and all mods are verified. I don't get it!
When I tried your sollution it seemed to work, but I got the same map issues as before.
Exactly in what folder should the @myfiles be (since some of it worked I guess I put it in the right place, but I am not certain of anything right now :) )
Kane Aug 26, 2021 @ 1:10pm 
I believe your method is correct, but something must have changed in the game, in the mods or in the files. I have tried just about everything and all maps and I mostly get empty maps, missing buildings/roads/trees, even missing entire maps in editor. I have even unistalled everything Arma 2 and reinstalled it, re-verified it and reverified all mods from the launcher. Works perfect in multiplayer editor and for regular gameplay, but not in single player editor...
GHOST Aug 26, 2021 @ 3:25pm 
What I have explained to you is the correct way to use mods and this is how it should be done, that you have a problem with the files and mods that you use is another issue, to know what is bothering you, you must first have a clean installation accordingly , then have the mods that you add separated as I explained.

Then you carry out the following tests to detect the error, first you run the vanilla game, that is, without mods, test if everything is fine, close the game and run it again this time with the mods you use, if the problem appears with the mods, now You know that one of them is causing that problem, to identify which one it is, you will simply have to take the time to take one by one and open and close the game, something tedious, but effective.

Another way is to see if in the RPT file you can see the error
The RPT file is here, paste this line in the file explorer and hit enter:

%USERPROFILE%\AppData\Local\ArmA 2 OA

there inside you are going to see several files and folders for now the only thing that interests you is to see the file: ArmA2OA.RPT you right click on this file and open with... notepad

you go to the last lines of the file and look for what errors it says.

The point is that sometimes it is necessary that you have knowledge of modding to understand and identify the error, more precisely about the config file of the mod.

At least maybe you can identify the name of the mod or pbo that has the problem.
Last edited by GHOST; Aug 26, 2021 @ 3:30pm
Kane Aug 27, 2021 @ 6:51am 
Thank you.
Kane Aug 27, 2021 @ 4:47pm 
Thank you a thousand times!
Your explanation (and a lot of reading and looking at files) made me realize that for some reason OA didn't have Chernarus map, even though A2 had it. Even when I uninstalled/ installed (and did all the things you are supposed to do when installing) everything the Chernarus map was not in OA. That probably meant that other files were also missing. However, how to fix that I had already heard of many, many years ago. I just copied the addons file from A2 to OA and everything went back to normal.
And thanks to you I have a better way to use the files when creating intros and animated scenes.
Cheers, and have a good game!
GHOST Aug 27, 2021 @ 6:20pm 
AAAaaa now I understand your problem ...

ArmA2 is the one with the Chernarus and Utes map, they are the only 2 maps that the game brings, and ArmA 2 Operation Arrowhead, brings Takistan and Zargabad.

Your problem is that you are not executing ArmA2 as ArmA 2 Combined Operations, that is, all the content of ArmA2 + ArmA2 Operation Arrowhead = ArmA2 Combined Operations

And if copying the addons folder from ArmA2 to ArmA2 OA is one of the ways to make it work as Combined Operations.

I'm glad you managed to solve your problem.👍

At least all this helped you to learn more about ArmA 💪
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Date Posted: Aug 25, 2021 @ 12:23pm
Posts: 9