Arma 2: Operation Arrowhead

Arma 2: Operation Arrowhead

Port Forwarding Arma2 OA home server?
Server only shows up on network not internet? Opened ports 2302 to 2305 on win7 and router?
Any ideas?
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Showing 1-6 of 6 comments
[40-1]King_Kosher May 14, 2017 @ 4:25pm 
Originally posted by ²µия€Âℓ™®:
Any ideas?
Could be a lot, including but not limited to: Wrong Protocol used on ports, wrong machine recieves the forwarding, router bugs out with portrange and prefers single rules for every port, wlan cable isn´t plugged in
https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711
Have opened these ports on router and firewall but still no internet connection, just lan?
Any ideas?
Sirius May 16, 2017 @ 7:49am 
Not what you are looking for, but just use a virtual LAN?

Of all the available (and 100% free) ones, I personally love "Evolve".

Works just like LAN except over the internet, very simple to set up, no messing about with ports and what have you.

The other "well known" ones (like Tunngle, Hamachi, ...) are more complicated and prone to port issues in my experience (somehow negating the whole point in my mind, but whatever).

(Yes you technically need to open ports even in those virtual LANs, but they run well / flawlessly without that in case of LAN capable games, such as ARMA 2).

I pretty much have to use them with my crappy ISP, since my box is locked to IPv6 (which prevents me from forwarding ports AT ALL), and while I could force them to switch it to IPv4, I can't use more than one computer then, and I need to (my wife uses the same connection for work related stuff). It sounds stupid, but that's how it is.

The point of this lengthy explanation is, I had to use these virtual LANs for the longest time and had very good experiences with them (well, with Evolve mostly. Very low Ads (Tunngle for example showers with stupid ads).

Every game so far that was uncooperative because it needed ports, I could play with friends over these programs no problem.

Just something to keep in mind perhaps in case you don't get your issues figured out.
Thanks,very interesting.
https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711
I thinnk ive done all this correctly?
[40-1]King_Kosher May 16, 2017 @ 12:06pm 
Originally posted by ²µия€Âℓ™®:
https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711
Have opened these ports on router and firewall but still no internet connection, just lan?
Any ideas?
Yes, the idea is that these ports linked aren´t related to ArmA at all and therefore the wrong ports ;)

Let me check the right ones,i´ll get back to you



Originally posted by |x|SiriuS|x|:
Not what you are looking for, but just use a virtual LAN?
I´ll answer this aswell,even if it isn´t directed at me:

You´ll set up port forwarding for ArmA ONCE and aren´t dependent on any third-party tool that EVERYONE has to use in case they want to play with you. Ideally,you want to be connected while beeing independent,not beeing a slave of said third-party tools.

If thats nothing you can agree on, just look at the time you spend installing these V-Lan tools, configuring, starting them every time, opening up rooms or joining ones (like with Tunngle) for you alone. Now add that times X for every person that you want to play with. Please note that other people can not join at all.

Now compare that to doubleclicking your ArmA2:OA Dedicated.bat and starting the game. Everyone can join on the fly once the masterserver sees your dedi (correct modset still required).

I understand usage of these tools on games where the MP part is dead/unusable and you can only play via emulated LAN but for games where it takes 5mins to set up your ports correctly, its a clear sign that the user lacks certain character traits imho.
Last edited by [40-1]King_Kosher; May 16, 2017 @ 12:14pm
[40-1]King_Kosher May 16, 2017 @ 12:31pm 
I´ll use a new post to bundle the required information and leave the semi-offtopic stuff above.

²µия€Âℓ™® , forward 2302-2304 UDP to the machine that should act as host and you are done.
Did a quick test utilizing TADST to run the dedi-process and the server shows up via the ingame browser under INTERNET
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Date Posted: May 14, 2017 @ 6:43am
Posts: 6