ZOMBI
Zombi Mods
Are there people out there who have the skills to try and mod this game?

I didn't buy it yet because of all the issues and the fact that i own the wiiu version since launch but i will buy this version as soon as they fix the major bugs, probably in a steam sale.

It would be great to see some mods for this game to get things more interesting.

- Some graphics tweaks would be nice to see.

- Another thing is the life bar/health meter, it's in the middle of the top of the screen, which seems to be annoying imo, would be great if you could move it to the top left or bottom left of the screen.

- I've seen some people complain about the radar ping, on wiiu this wasn't a big issue because the sound came from the gamepad and the map was on the gamepad too, so it didn't distract the main screen and you could lower the sound on the gamepad if you wanted to. Maybe a mod to turn off or lower the sound of the 'ping', or as i've seen someone suggest, remove the map from the screen.

- I noticed the melee speed is faster on this version, perhaps a mod to change the speed to the way it was on the wiiu?

- Maybe some way to have custom skins for the cricket bat?

- Perhaps more melee weapons? I understand this might be impossible to do, but maybe there could be a way to use the hammer as a melee weapon?

- Make it possible to drop the cricket bat in the box at the safehouse.

- There are pre-built characters in the game, if you die once you play as a woman, after that you play as a cop, etc (if you played the game enough you will have notice this). Maybe a mod to choose which one of the pre-built characters you want to be playing in the Survival Mode? It kinda sucks you always play as the same character in that mode, you can't play that mode as a woman or any other character. Would be nice to see you could choose your character for that mode.

- Maybe a mod to put the backpack more to the bottom of the screen, as it's now in the middle, which totally blocks the view of your character

- Make it possible to put the lens flare effect from wiiu version back into this


If anyone has any other ideas please post them.
Last edited by XΞИOΛLIΞИ; Sep 11, 2015 @ 2:35pm
< >
Showing 1-13 of 13 comments
AKMARK5000 Sep 11, 2015 @ 2:56pm 
I didn't buy it either. Coop mode was cancelled... a zombi game without coop... why? In the current state the game is only worth $14.99... add coop and some of the stuff mentioned above and it'll be worth $20.
XΞИOΛLIΞИ Sep 11, 2015 @ 3:00pm 
I'm waiting for bug fixes and a -75% steam sale, and buy it at 5€

If there would be mods already for the game and it wouldn't be the buggy mess as it is now, i would buy it full price.
Visuwyg Sep 12, 2015 @ 4:24am 
Originally posted by AKMARK5000:
a zombi game without coop... why?
The expectations of the new generation about what a "survival game" is supposed to be like is killing me...

The port isn't perfect, but it is a damn fine survival horror adventure in the vain of classic resident evil and the like. Definitely worth $20. It's a steal, tbh.
Last edited by Visuwyg; Sep 12, 2015 @ 4:25am
Cyandos Sep 13, 2015 @ 1:33pm 
Originally posted by TRIT0N:

- There are pre-built characters in the game, if you die once you play as a woman, after that you play as a cop, etc (if you played the game enough you will have notice this). Maybe a mod to choose which one of the pre-built characters you want to be playing in the Survival Mode? It kinda sucks you always play as the same character in that mode, you can't play that mode as a woman or any other character. Would be nice to see you could choose your character for that mode.

Yes please, i've been thinking about that! ^_^

I have a ton of ideas which i've written but i've felt like i would have been rejected, like most of these posts, you encouraged me though:

• Being able to unload your weapons, in case you reload accidentally into a gun you don't use, like it happened with me with the P226, 15 bullets wasted! This would be done in the inventory, select the weapon and press a button, to avoid making new animations.

Like the 2 last XCOM games, you can set modifiers to a playthrough prior to starting a new game, here are some ideas:

• Hunger System, every 20 minutes or 30 of gameplay, you enter the "Hungry" state, where your healthbar will have a pink coloring around it (The color of your liver!) which means you need to use a consumable food item from your inventory (Food or drink it doesn't matter), if not hungry, you will very slowly regenerate health, if hungry, you will lose your health slowly (You can disable the health regenerating if you want to, and when hungry, you will
only lose health after a minute of entering this state).

• New weapons in the game will be located randomly in the level they were previously found in, instead of them appearing in a fixed spot.

• The first weapon you get in the game (Which is the Cricket Bat and the first pistol) is now randomized, which means you could get a Cricket Bat (Always the cricket bat, no other melee weapon, since that would be overpowered) and a UMP-45, for example.

• The game's loot system for ammo makes new types of ammo appear by the time you find new weapons that take these kinds of ammunition, you could set the game to make all of the types appear from the beginning of the game, increasing randomness of what you could get, this is pretty much necessary if you were to choose the previous modifier, which is
random starting weapon. It would be better if we joined this option together as one.

• Enable all zombie types from the beginning of the game. Having spitters on the Supermarket? Why not? Maybe you could argue that players need to be teached these types at their own pace, but you only see 3 screamers and 3 teleporting zombies in the whole game! And well, we could limit this option to the people that beat the game first. Either add some of
these to the areas previous to their first encounters, or make them appear randomly throughout the game.

• Random lockpickable doors, could increase tension by a lot. You can decide whether to be given the lockpick from the beginning of the game, and have locked doors that way from the very start, or for this modifier to kick in once you acquire
it in the story.

• More zombies in a map! I've heard you guys made the game too easy, by for example, making the Cricket Bat faster on its swing, i haven't died once in my first playthrough (Though i've had 2 close calls)!
V I D A L Sep 13, 2015 @ 6:15pm 
Originally posted by AKMARK5000:
I didn't buy it either. Coop mode was cancelled... a zombi game without coop... why? In the current state the game is only worth $14.99... add coop and some of the stuff mentioned above and it'll be worth $20.
Enough with coop already. This is a survivor horror experience to be played by yourself and to get scared to be alone.

There are bunch of Coop games out there for you to play. Coop already ruined Resident Evil and Dead Space, let us have at least some single player survivor horrors, please?
V I D A L Sep 13, 2015 @ 6:17pm 
TRIT0N, The Wii U version still better than the PC version ever gonna be. So if you have the WiiU version, just stick with it.
I do too, and it heaps better.. not only graphics, but design, gameplay and features. I only bought the PC version to see how it looks and to support the game in hope they make a sequel at some point.
Cyandos Sep 17, 2015 @ 3:05pm 
Ah, here's another suggestion:

• Disable Prepper Pad features, such as Automatic Scanning (Once you get the first upgrade for the pad) or being able to look for enemies while equipping the pad. Not knowing where the zombies are makes it have a lot more tension.
KingK76 Jan 1 @ 6:47am 
Originally posted by V I D A L:
TRIT0N, The Wii U version still better than the PC version ever gonna be. So if you have the WiiU version, just stick with it.
I do too, and it heaps better.. not only graphics, but design, gameplay and features. I only bought the PC version to see how it looks and to support the game in hope they make a sequel at some point.

How so? Considering you can play this game in 4K 60fps on PC and using Reshade or SweetFX you can disable that horrible green filter and add better shadows and darken the scenes as well, giving the game a better "horror feel"... And what are you talking about "heaps better.. not only graphics, but design, gameplay and features"? The design, gameplay and features are identical on both formats minus the controller features the WiiU has but that is by no means a "game changer". You can see the map! WOW! smh... I will take the multiple benefits playing on PC has over that any day.
увы но всем плевать на эту отличную игру =(
ZACK (LTU) Feb 13 @ 11:17am 
Not going to lie i would very like to see the game breaking bugs being fixed.
Cause i wanted to get all of the achiements for the game. But after dieng on hardcore mode because i fell out of the map i thought well thats ♥♥♥♥♥♥♥♥. So i tryed again and the same thing happend in the same ♥♥♥♥♥♥♥ place:steamsalty::steamsalty::steamsalty:


Edit. 3 time i fell out of the ♥♥♥♥♥♥♥ map 3 ♥♥♥♥♥♥♥ times yeah getting the last 2 achiements for me is inpossible.
Last edited by ZACK (LTU); Feb 13 @ 12:23pm
Teratus Apr 25 @ 4:11am 
Originally posted by ZACK (LTU):
Not going to lie i would very like to see the game breaking bugs being fixed.
Cause i wanted to get all of the achiements for the game. But after dieng on hardcore mode because i fell out of the map i thought well thats ♥♥♥♥♥♥♥♥. So i tryed again and the same thing happend in the same ♥♥♥♥♥♥♥ place:steamsalty::steamsalty::steamsalty:


Edit. 3 time i fell out of the ♥♥♥♥♥♥♥ map 3 ♥♥♥♥♥♥♥ times yeah getting the last 2 achiements for me is inpossible.

My interest in the game is the same.. I want to achievement hunt it.

I've not heard much good about this port which is unfortunate as I really liked the original WiiU version.
I know a fair bit got changed due to the lack of the gamepad.. but I didn't expect so many more bugs like that.
Originally posted by Teratus:
Originally posted by ZACK (LTU):
Not going to lie i would very like to see the game breaking bugs being fixed.
Cause i wanted to get all of the achiements for the game. But after dieng on hardcore mode because i fell out of the map i thought well thats ♥♥♥♥♥♥♥♥. So i tryed again and the same thing happend in the same ♥♥♥♥♥♥♥ place:steamsalty::steamsalty::steamsalty:


Edit. 3 time i fell out of the ♥♥♥♥♥♥♥ map 3 ♥♥♥♥♥♥♥ times yeah getting the last 2 achiements for me is inpossible.

My interest in the game is the same.. I want to achievement hunt it.

I've not heard much good about this port which is unfortunate as I really liked the original WiiU version.
I know a fair bit got changed due to the lack of the gamepad.. but I didn't expect so many more bugs like that.
Yes its sad really because this game is good. this game is scary as ♥♥♥♥ at times plus ammo being hard to find just makes this better. And the gunplay (when it works) is very good. But sadly not everyone has a wiiU to play this game bug free. Maybe if this is was not a Ubisoft game things maybe would turned out better for this game:steamsad:
(.)(.) May 3 @ 1:00am 
Ill be reinstalling this week, so ill have a play around myself, but I specifically bought a wiiu for cheap for ZU and for the most part it was more than worth it***.

Originally posted by XΞИOΛLIΞИ:

It would be great to see some mods for this game to get things more interesting.

- Some graphics tweaks would be nice to see.

Reshade can assist with this to an extent


- Another thing is the life bar/health meter, it's in the middle of the top of the screen, which seems to be annoying imo, would be great if you could move it to the top left or bottom left of the screen.

Im pretty sure Zombi is DX9 so you could try using texmod to edit the textures to make them more transparent, moving them would probably require unpacking the files, but thats highly unlikely as no one seems to have made anything for it.


- I've seen some people complain about the radar ping, on wiiu this wasn't a big issue because the sound came from the gamepad and the map was on the gamepad too, so it didn't distract the main screen and you could lower the sound on the gamepad if you wanted to. Maybe a mod to turn off or lower the sound of the 'ping', or as i've seen someone suggest, remove the map from the screen.

I cant recall, but the audio files may be (in whatever format they are) "loose", so deleting the ping sound could be possible.


- I noticed the melee speed is faster on this version, perhaps a mod to change the speed to the way it was on the wiiu?

Probably to do with framerate


- Maybe some way to have custom skins for the cricket bat?

Again, Texmod should allow you to dump and edit textures


- There are pre-built characters in the game, if you die once you play as a woman, after that you play as a cop, etc (if you played the game enough you will have notice this). Maybe a mod to choose which one of the pre-built characters you want to be playing in the Survival Mode? It kinda sucks you always play as the same character in that mode, you can't play that mode as a woman or any other character. Would be nice to see you could choose your character for that mode.

The whole point of the survival mode and random character is apart of the perma death mechanic. The further you get into the game... I wont spoil it.


- Maybe a mod to put the backpack more to the bottom of the screen, as it's now in the middle, which totally blocks the view of your character

The reason the backpack menu is in the center of the screen is for the tension aspect which is made more apparent when playing the on the wiiU


- Make it possible to put the lens flare effect from wiiu version back into this

Reshade can help with this to an extent with default shader options (a bloom option I believe) or you can simply download a custom made lens effect and using via reshade.


- If anyone has any other ideas please post them.

Buttons arent toys

*** Survival mode (the only mode worth playing imo) can be frustrating as the game has scripted moments (kill enough respawning ai for eg) where its a bit like cod on veteran difficulty how it comes down to pure luck as to whether or not you survive. Ended up using usb save scumming to get past these moments.
Last edited by (.)(.); May 3 @ 1:02am
< >
Showing 1-13 of 13 comments
Per page: 1530 50