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I agree, but everything else is so exceptionally awful that the world building alone can't carry it sadly. I mean, I just can't progress and if I can't progress to see it, what good is the world building? To help the mutants I need +1 in science and +1 in crafting but there's nothing else I can do right now to level up. I put everything into charisma because it seemed like this game was an accumulation of all the boring parts of Mass Effect and Dragon Age so I ended up screwing myself. The quest design is janky, buggy, and easily broken. 9 times out of ten you just have no idea what the game wants you to do and 5 times out of ten you have to reload a save because a mission bugged. This time though I have to restart the entire game and I'm just not in to that.
Edit: It looks like I'm almost done with the game already anyways. It's apparently only about 8 hours to complete the main story? It's not even worth it.
Btw, the guy Eliza's sending you to talk to would be Ian Mancer, the Grandmaster of the Abundance Technomancers; find him in the Chapel, which is in the southwest of the Exchange map. Either him, or Sean Mancer; it depends on whether Sean's already left for Camp 17.
You're not near the end, you're still in Act 1. There's at least 2 more acts coming your way.