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edit: Anyway I made this post yesterday to make it faster for somebody on Linux or ChromeOS. I went into the post thinking that the game would be perfect on 4 cores seeing as how it craps its pants with higher than 8, but it's actually heavier to run than I expected. So you probably want 8, but with 8 things start to get more complicated depending on combinations of hyperthreading being enabled or disabled or asymmetrical cache layouts inspired by Intel's and AMD's various eccentricities.
People on Proton, put this in the Launch options
Windows users should probably use the ADK guide in the guide section. You can follow these instructions but it is for the whole system so using ADK will be less hassle over time >> https://support.gog.com/hc/en-us/articles/360017754618-The-Technomancer-Launching-problems-on-multithread-CPUs?product=gog
Supposedly Steam will pass any core affinity that it is set to along for the programs that it launches. I can't test it though so I don't know if it gets around the game's issue on Windows. To see if it does, quit Steam and start a cmd prompt in Steam's install directory and type the below, then start the game from Steam.