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报告翻译问题
Also, allow me a moment to flip my ♥♥♥♥ over the fact that you have 72 threads. WHAT?!
Yep, I've tried using start /affinity, PSTools, Imagecfg, etc. No time to set it manually before it crashes. The closest I got was getting stuck with an infinite loading screen before the title screen shows up. The only sure fire solution is disabling cores completely which involves too much rebooting.
As for 72 threads, It's workstation. Think photogrammetry (3d photo reconstruction), building 400 square km landscapes at 1 meter per pixel resolution, 8k+ textures, old fashioned cpu rendering, unreal engine editor, lightmap baking(eww) etc. Yet my browser still crawls with 2000 tabs open because I need 128-bit processors, 64-bit is too limiting. Needless to say while one app is processing a massive amount of data, I'm still able to work in another one or play a game at the same time.
Legs
START "" /B /NODE 0 /AFFINITY 0x3 "<your-steam-path>\The Technomancer\TheTechnomancer.exe"
However, Steam seems to interfere with this and reassignes all available cores to the game instead, which you can check the the Sysinternals Process Explorer. So unfortunately, this doesn't work. (If you try this with Notepad, for example, it perfectly limits it to 2 cores)
So as it seems, my only option is refunding the game, which is a shame.
You could do the msconfig thing. Where you boot up your pc with just 4 cores. i tried that yesterday with my 5900X and the game ran super smooth and loaded up without issues.
those affinity things you can do with the cmd/powershell don't work.
3rd party software like cpu cores (which i tried too) don't work too.
Game is just badly coded. Unless someone finds a nice fix/hack for this you will need to do the msconfig thing.
btw, i tried microsoft sandbox but that's such a hassle to configure everything, lastly i couldn't get the game to work with it. might try a vm for the game though.