Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To become better at battle is in my experience in Mars WL, disabling ability is most important.
For example :
Wounding disable enemy that keeps blocking and dodging so they can't do so.
Electric good for disabling shielded enemy, that normally always block attacks and guns in front.
Bomb/ traps useful to disable all kind of enemies, but costly.
Gun and Melee can be used for wounding. Critical always hit I think with higher damage but don't disable them like wounding.
If you can master all of them game is much more easy.
I hope nothing is OP here for some challenge. Of course not everyone likes challenge so hopefully there is also a story mode for those who want to experience the story and couldn't care less for combat. ;)