Finding Paradise

Finding Paradise

View Stats:
Zilljah Jan 1, 2018 @ 9:53pm
Act 3 lost fight second time but didn't rematch
When Faye challenged me to a fight on the paper planes the second time, at the end, I didn't take the replay option. Now, I'm stuck with only one memory to go to (the balcony as a child) and can't go farther. Is there something I've missed, or a way to go back to try to fight again? HELP!
< >
Showing 1-10 of 10 comments
Reives  [developer] Jan 1, 2018 @ 11:09pm 
Hm, that's odd -- the progress shouldn't depend on winning any fights. For the childhood one, Faye's at the top of the hill playing guitar. For the teenage one, she's in the poster on the wall. Hope that helps!
Zilljah Jan 2, 2018 @ 12:45am 
Thank you, that got me through. I stayed up late to end the game, and I'm still crying.
TomasVaner Jan 2, 2018 @ 3:28pm 
Reives, btw, excelent work on the final fight. I've lost one time and thought to give up.
But I've tried one time more and thrown a shoe after Rudogs attack. Although then I questioned my Rudog. That was hilatious ;)[\spoiler]
I really love this game like I did To The Moon before - but that ridiculous shooting battle (I mean the one where we can hit her) made me rage quit after the second loss. This feels plain unfair with old age kicking in and reflexes not so good, like they used to be... :steamsad:

Oh well. Time to catch some sleep and come back tomorrow (now that I just read here, that it seems I don't need to win this bullet hell wannabe).
TomasVaner Jan 2, 2018 @ 3:46pm 
Originally posted by /dev/NULL>skydart:
I really love this game like I did To The Moon before - but that ridiculous shooting battle (I mean the one where we can hit her) made me rage quit after the second loss. This feels plain unfair with old age kicking in and reflexes not so good, like they used to be... :steamsad:

Oh well. Time to catch some sleep and come back tomorrow (now that I just read here, that it seems I don't need to win this bullet hell wannabe).
I've beaten the battle on the planes with just one hit left and the fighting with no bar visible. So I get you there. It is too intense in comparison to the rest of the gameplay
Last edited by TomasVaner; Jan 2, 2018 @ 3:47pm
Thunderbird Jan 3, 2018 @ 1:48pm 
Originally posted by /dev/NULL>skydart:
I really love this game like I did To The Moon before - but that ridiculous shooting battle (I mean the one where we can hit her) made me rage quit after the second loss. This feels plain unfair with old age kicking in and reflexes not so good, like they used to be... :steamsad:

Oh well. Time to catch some sleep and come back tomorrow (now that I just read here, that it seems I don't need to win this bullet hell wannabe).

You don't need to win any of the battles, it's not giving you a bad ending or something like that.
Last edited by Thunderbird; Jan 3, 2018 @ 1:49pm
Reives  [developer] Jan 3, 2018 @ 2:04pm 
Hm, regarding the frustration from the battles... This may be a bit of a counter-intuitive proposal, but what do you guys think about not allowing for retrying? Perhaps making it a bit easier to win, but no 2nd chances.

It was initially made to play out either win or lose, without one being better; but given the medium, we tend to have a bit of compulsion to win regardless. Perhaps having the losing branch simply continue the narrative would flow better? (Save for the last one, I think -- since even if Rudog is called over, questioning him would probably still require a retry... and I don't wanna remove that. :p)
Thunderbird Jan 3, 2018 @ 2:20pm 
Personally I wouldn't like the paper plane fight to be made easier, because I enjoyed it every time (even after playing it a lot in beta testing). But I think just giving one try for the first two battles and immediatly moving on with the story would be fine.

The RPG battle is already perfectly nudging the player to the win (if you only use the damage spells, you will have no sp in the right moment to throw the shoe, so most players win it on their 2nd try (3rd if they question Rudog)).
Last edited by Thunderbird; Jan 3, 2018 @ 2:35pm
Originally posted by Reives:
Hm, regarding the frustration from the battles... This may be a bit of a counter-intuitive proposal, but what do you guys think about not allowing for retrying? Perhaps making it a bit easier to win, but no 2nd chances.
That was my thought also, after playing on and finishing the game - maybe it had been better without a 2nd attempt, even when the difficulty stays like it is. Just win or loose and move on...
Whatthefridge03 Jan 27, 2022 @ 8:40pm 
I had this exact issue oml!!
< >
Showing 1-10 of 10 comments
Per page: 1530 50