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Follow the instructions here to find the output_log.txt file and grab and post that here after it fails to load and I'll look into it.
@Eternic funny part is i upgraded my board, cpu and ram 10 months ago, and gfx 11 months ago.
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
Vendor: NVIDIA
VRAM: 2016 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\DemoUtils.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\DemoUtils.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\AmplifyColor.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\AmplifyColor.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\ArabicSupport.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\ArabicSupport.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\TriangulationLibrary.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\TriangulationLibrary.dll into Unity Child Domain
- Completed reload, in 0.134 seconds
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1440x900 60Hz; virtual: 1440x900 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.165971 ms
Non platform assembly: data-0000000012076020 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/data-0000000012076020.dll
Non platform assembly: data-00000000120F30B0 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/data-00000000120F30B0.dll
Non platform assembly: data-0000000006603040 (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/data-0000000006603040.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_3.dll.
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed_Data\Managed\System.Xml.dll (this message is harmless)
Last Run Version: 0.6.5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Launch Arguments: C:\Program Files (x86)\Steam\steamapps\common\Paint the Town Red\PaintTheTownRed.exe
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Welcome to the log for Paint the Town Red. Hopefully you're viewing this out of curiousity and not because something went wrong.
If something did go wrong then please send this log to contact@southeastgames.com along with a description of the problem.
You can also go to the Steam Community for the game and post about your bug there. http://steamcommunity.com/app/337320/
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Version: 0.6.5
Revision: 2027
Release: 6
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
CPU Count: 4
OS: Windows 10 (10.0.0) 64bit
MTRendering: True
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
SetShadowsQuality 0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 10129.
Total: 12.359368 ms (FindLiveObjects: 0.308106 ms CreateObjectMapping: 0.408543 ms MarkObjects: 11.623463 ms DeleteObjects: 0.018879 ms)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/.\libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Paint the Town Red/PaintTheTownRed_Data/Mono/libc