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As everyone else mentioned the fight was pretty easy. I ultimately decided to try and take Legacy from above 20 to 0 in order to avoid his reverse side. I won on round 4 having massibvely overprepared. I know I was massivley overprepared cause Chrono Ranger took him out on his turn leaving Knife with multiple Primed punches and Battlefield Experience which would never be played. Oooops.
The highlight of the game for me was thinking that I would have to Sacrifice Parse only to have Con's bunker pop allowing her to survive with 1 hp at the end.
http://steamcommunity.com/sharedfiles/filedetails/?id=922179582
I think the reason I lost the first round was because I made him flip early and was trying to make him flip back before going all out on him. In reality, I probably just have just attacked him anyways.
Second try went much better. I kept him from flipping and went all out on him in either the 3rd or 4th round, winning on Parse's turn with her base power taking him out when he had exactly 2 HP left on him.
Chrono-Ranger: 7
Rogue Knyfe: 5
Parse: 4
Fanatic: 6
If I'm gonna be honest, I feel like End of Days makes it a whole lot easier, since it gets all of the Ongoings out of the way. Also, best not to play any Equipment until 2nd or 3rd round, due to Flying Assult.
Round 1 was a lot of skip-skip-draw 2 since no one wanted to play cards or use powers. Fanatic plays EoD.
Round 2 - Chrono plays his hat and By any Means and deals some damage. Knyfe plays and uses battlefield tactics(experience?) and then played the servomotor arm. Parse plays critical multiplier (don't think it ever got used sadly) and deals some damage. IL is now at 21 hp and I take a moment to think. Was about to blindly play absolution and hit IL with it, but decide to hit an environment instead to delay his flipping. Face palmed when the skunk ape appeared (oh no! he's going to deal 1 damage to IL ruining my plans) then breathed a sigh of relief because I forgot IL was immune to the environment on the front side.
Round 3 - Parse isn't looking well at 3hp. IL played Armored Fortitude (-1 damage). Chrono plays Ultimate Target on IL and Kill on Sight on an environment target. Knyfe plays an uppercut and uses her servo-arm to destroy the environment target with kill on sight on it allowing her to get rid of IL's ongoing. Parse plays (card title) letting Chrono reveal the top 2 cards of his deck, eye on the prize and just doing my job. Chrono plays Eye which lets him play 2 more Eyes that were in his hand. One of which drew Terrible Tech Strike that when played finished off IL. Just doing my job never had a chance to get played. Fanatic didn't get a third turn. Heck, didn't even get to Parse's 3rd turn power phase.
http://steamcommunity.com/sharedfiles/filedetails/?id=924042311
Chrono wouldve been able to instant kill legacy on his turn if legacy hadnt played the damage reduction card. I used punch brils power on chrono on round 2 at that give him the hunt the hunted card (the one that increases the damage he deals and takes). So both his cantrips dealt 5 damage then search for random bounty for 6 damage then shoot him for another 6 leaving legacy on 3 hp