Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you still want ot be sneaky, put a silencer on whatever you shoot them with.
Once you can, I'd go with a Battle Rifle, though. For Combat rifles, they're a bit "sponge-y".
Or maybe trick out a specific "tankbuster" Revolver, spend weapon parts on damage upgrades?
Nice. Sounds plausible. I'll have to try that. There are... quite a few of them around at this part of the game, so plenty of ways to try before a little quicksave. :p
Sounds good. Combat rifles are indeed spongey. I tried that once for fun and it requires a lot of ammo.
The EMP takedown works. Simply knock out the regular guards then toss an EMP and you can take down the exo's with a non-lethal takedown. Beautiful.
Headshots, except guys with some kind of helmet, POP and they're dead. :)
Like I said: Stealth playthrough. I go out of my way to NOT get into combat. I also did all side quests so no, I didn't rush.
Cool. I expected that to not have enough power to stun them. Good to know. Maybe worth keeping one on me even with a lethal pt because stun gun ammo is quite plentiful.