Patrician III

Patrician III

polarski Sep 28, 2021 @ 10:51am
The first own industry
Hi all,

I would like to ask you experience players about own industry. I play this game for the first time (I played many successors games in the past).

After I learned that there is no automatic trade route in the meaning that captain do trade based on his decisions (that was little shock :)) I successfuly setup my first route by automaticly buying beer in Stettin to my warehouse and then selling it by my ship to other cities.

This approach started to make nice money so I decided that it would help me if I build my own brewery. But the exact opposite happened. My "production" price is between 40 and 41 (more than I was able to buy from the city before) and even if I am able to sell it for like 47 -50 I hardly stay in black numbers. Probably some hidden costs.

My question is: Do I do something wrong? Why is my "production" price much higher than production price of the city? Is there any way how to make this "commercial chain" more effective?

Thanks for your answers.
Last edited by polarski; Sep 28, 2021 @ 10:53am
< >
Showing 1-5 of 5 comments
AlP Sep 28, 2021 @ 11:40am 
1) Ingredient cost is calculated in the final product, so try to obtain cheaper resources (grain and timber for beer).

2) Multiple industries of the same type in a town produce goods faster. You get a production boost for 3, 6 and 9 buildings.

So the cheapest beer you can make with 9+ breweries and cheapest grain and timber is about 36.6 gold. With 3 breweries, the cheapest beer is around 38.9 gold. With your one brewery, you can get as low as 39.8 gold.*

However, don't try to immediately build everything in blocks of 9. Aside from the cost, it'll take a very long time to fill them with workers, while you pay all the associated costs.


*That assumes ingredients you produce. You can sometimes buy stuff cheaper. Or if you are a pirate and plunder ships, their price will be zero (but you'll pay a lot more than what you gain in fines).
Last edited by AlP; Sep 28, 2021 @ 11:45am
knighttemplar1960 Sep 28, 2021 @ 11:46am 
Its less expensive for you to produce a good in a city that has that good as "effective" rather than "low" so try to build in cities where the production is listed as "effective" instead of "low". This doesn't apply to beer since all beer production is "effective" but it is important for other goods.

Identical industries help each other produce. For every three of one type industry that you have in a city you get a bonus to production for that industry to a maximum of 3 bonuses (9 total of that industry in that city). I try to plan my industries to have at least 6 of the same type industry in a city to keep costs down and profits high.
NottyBomoh Sep 28, 2021 @ 5:27pm 
What I noticed from the production buildings is, the longer and more you have them, the cheaper the 'list price/production price' will be.

For instance, my brickworks in Luebeck initially produce Bricks with higher cost than the ones I can buy from the town...but using money from trade I built a few more workshops and noticed the price will steadily drop.

Now after 2/3 years operating those brickworks, my production price is $60/load (when I built my first brickwork the production price was 100+/load) while I can sell them for $80-100/load.
polarski Sep 29, 2021 @ 12:11pm 
Hi guys, thanks for the tips. I did not expect so quick answers :)
NottyBomoh Sep 29, 2021 @ 9:02pm 
happy to help. AIP and knighttemplar help me alot too.

< >
Showing 1-5 of 5 comments
Per page: 1530 50