DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Can i remove souls memory with a mod and play with friends?
Can i get rid with souls memory and acatualy play this game with my friends?
Similar to seamless coop mod for elden ring.

Souls memory is the worsth thing ever done to a souls game.
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Showing 1-15 of 17 comments
JellyPuff Dec 31, 2024 @ 4:22pm 
There's nothing like seamless co-op for DS2 or any soulsgame. Changing SM in any way via external means (mods or CE) guarantees a softban. I guess you and your friends can try to get softbanned on purpose and then all set your SM to the same value with Cheat Engine. But this might take a while, since softbans come in waves. If you are all softbanned, you should be able to do matchmaking together.

But why not just co-op legit? Easier and faster. With Name-Engraved Ring and small sign, co-op SM ranges are very generous and especially huge in the higher levels. Original DS1 co-op ranges were a lot narrower. In DS2 you can easely be SL200 and co-op with SL838. That is only possible in DS:R/DS3/ER with PW matchmaking that levels you down.

If someone wants to play their character solo for a bit without the rest or if they just don't want to increase their SM, they can wear the Agape Ring sold by Straid at Lost Bastille.
Last edited by JellyPuff; Dec 31, 2024 @ 4:22pm
Zogtar Dec 31, 2024 @ 4:28pm 
There are mods, open private servers, and you can create your own server if you really want.

See https://www.nexusmods.com/darksouls2/mods/1196
Dexter Jan 1 @ 3:23am 
Originally posted by AUGU$TO CE$AR™:
...

Souls memory is the worsth thing ever done to a souls game.
It was a good try at dealing with twinking. Before Agape Ring it worked. I've done few full playthroughs via coop and never had issue with SM. Ya all got spoiled with password and mods.

:steammocking:
Originally posted by AUGU$TO CE$AR™:
Can i get rid with souls memory and acatualy play this game with my friends?
Similar to seamless coop mod for elden ring.

Souls memory is the worsth thing ever done to a souls game.
if i am not wrong blue acolyte implement soemthing about the soul memory? you can read it on nexusmod page of Blue Acolyte
Originally posted by Lylliana of Mirrah:
if i am not wrong blue acolyte implement soemthing about the soul memory? you can read it on nexusmod page of Blue Acolyte
AFAIK it's just SM tiers for invasion matchmaking being infinitely upwards instead of only 0-4 tiers above you. You''ll potentially find more people to invade, but likely invade higher SL people, which is a fair trade-off.
Originally posted by Lylliana of Mirrah:
Originally posted by AUGU$TO CE$AR™:
Can i get rid with souls memory and acatualy play this game with my friends?
Similar to seamless coop mod for elden ring.

Souls memory is the worsth thing ever done to a souls game.
if i am not wrong blue acolyte implement soemthing about the soul memory? you can read it on nexusmod page of Blue Acolyte
Nexus mod: ''You can enable infinite SM matchmaking upwards (meaning you will be able to invade anyone above your current SM)''
i dont think i has to do with coop or pve.
Originally posted by AUGU$TO CE$AR™:
Originally posted by Lylliana of Mirrah:
if i am not wrong blue acolyte implement soemthing about the soul memory? you can read it on nexusmod page of Blue Acolyte
Nexus mod: ''You can enable infinite SM matchmaking upwards (meaning you will be able to invade anyone above your current SM)''
i dont think i has to do with coop or pve.
oh well RIP
Paradox Jan 1 @ 10:05am 
Originally posted by Dexter:
Originally posted by AUGU$TO CE$AR™:
...

Souls memory is the worsth thing ever done to a souls game.
It was a good try at dealing with twinking. Before Agape Ring it worked. I've done few full playthroughs via coop and never had issue with SM. Ya all got spoiled with password and mods.

:steammocking:
The problem is thinking there is a problem with "twinking".

I'd rather fight a twink than a gank (see DS3).
And, why would they nerf the item that removes the mobs from the equation, so you don't have to fight the mobs on top of the twinked invader (see DS3)?

Weapon Level filtered matchmaking (on top of level filtered) just splits the community even further and reduces possible interactions (see DS3, DS1:Demaster).

As an invader, and especially if a twink, I wouldn't mind fighting anyone. Level 1-Max. Why have the upward filter so low (see DS1:PTDE for how to do it properly, I guess there's a mod that adds this to DS2). Btw, this is the "real" solution, if you don't like twinks or see it as a problem. As even a twink at lvl 150 is weaker than a casual at lvl 700.

Anyway, I think SM sucks too and it tried to resolve a problem that doesn't exist. So, ofc, it was a failure.
Originally posted by AUGU$TO CE$AR™:
Can i get rid with souls memory and acatualy play this game with my friends?
Similar to seamless coop mod for elden ring.

Souls memory is the worsth thing ever done to a souls game.
Why remove souls? Why not add souls? You can add souls to match the highest friend with out too much worry via items as you can trade things like Soul of a Great Hero (20k SM each)...
Last edited by Paradox; Jan 1 @ 11:08am
Originally posted by Paradox:
Originally posted by Dexter:
It was a good try at dealing with twinking. Before Agape Ring it worked. I've done few full playthroughs via coop and never had issue with SM. Ya all got spoiled with password and mods.

:steammocking:
The problem is thinking there is a problem with "twinking".

I'd rather fight a twink than a gank (see DS3).
And, why would they nerf the item that removes the mobs from the equation, so you don't have to fight the mobs on top of the twinked invader (see DS3)?

Weapon Level filtered matchmaking (on top of level filtered) just splits the community even further and reduces possible interactions (see DS3, DS1:Demaster).

As an invader, and especially if a twink, I wouldn't mind fighting anyone. Level 1-Max. Why have the upward filter so low (see DS1:PTDE for how to do it properly, I guess that mod adds this to DS2).

Anyway, I think SM sucks too and it tried to resolve a problem that doesn't exist.
You are absolutely right, ive tried doing invasions on xbox one ds2 soft and it sucked hard.
from 100 attent, 7 invasions only, meanwhile, in dark souls 1 demaster, from 100 attemp, 70 would succed.

Twinkers are funny. but broken, surely, theyre not a problem as ganking also dont is.
Cooping PVE players also ganks.

THey tried fixing a problem that doenst exist with Souls memory. (and it sucked)
Last edited by AUGU$TO CE$AR™; Jan 1 @ 10:12am
i know this is offtopic but what a nice mod is Blue acolyte, i encourage everyone to give it a go, for me its impossible to make red orb fail, it spots player in 5sec, also as a blue, it takes like 1 - 2 min but still. to think i did vanilla invasions since 2016 and just discovered BLUE ACOLYTE.

also theres that awesome function that goes beyond ur soul memory so you end up invading max level people who still die from a running attack with a buffed halberd :er_wave::er_heart:
a good strategy to play with friends is to organize and keep everyone at meta SM, which is around 1.5M i keep mine at 1.2M so i save those 300k to upgrade the weapons i want, because upgrading costs souls... so does the arrows...
Paradox Jan 1 @ 12:08pm 
Btw, @OP, if you do end up Matching SM with your highest friend, make sure you all use an agape ring after, unless you don't care at all about strangers/pvp (you could just go to max tier if you only care about your buddies).

And, once you're matched (or any time really), make a backup of that save (might want to put SM in the title, so it's easy to tell at a glance) so that you can reload it later on if you want to, in case you mess up and gain SM for reasons.

You could make a character with a SM of 40k (using agape) and take them all the way through the game and easily match with almost anyone via the use of soul items and then just reload to the backup whenever necessary (to go back to a lower SM).
Last edited by Paradox; Jan 1 @ 12:13pm
Originally posted by Paradox:
Btw, @OP, if you do end up Matching SM with your highest friend, make sure you all use an agape ring after, unless you don't care at all about strangers/pvp (you could just go to max tier if you only care about your buddies).

And, once you're matched (or any time really), make a backup of that save (might want to put SM in the title, so it's easy to tell at a glance) so that you can reload it later on if you want to, in case you mess up and gain SM for reasons.

You could make a character with a SM of 40k (using agape) and take them all the way through the game and easily match with almost anyone via the use of soul items and then just reload to the backup whenever necessary (to go back to a lower SM).
my invasion build is level 155 3 Mil SM. and didn't even bother using agape ring because people like metalhead said i don't need it at high SM because at High SM i can connect to meta 155 and overlevel guys with blue acolyte.
Last edited by Lylliana of Mirrah; Jan 1 @ 7:10pm
Paradox Jan 1 @ 7:56pm 
Originally posted by Lylliana of Mirrah:
...
my invasion build is level 155 3 Mil SM. and didn't even bother using agape ring because people like metalhead said i don't need it at high SM because at High SM i can connect to meta 155 and overlevel guys with blue acolyte.
That SM seems kinda high for SL 155 (like 2x what is needed).

I was talking to the OP, are you one of the OPs friends that he needs to match SM with?

If you're using blue acolyte, then going for even lower SM would yield even more victims people to invade. Granted, the difficulty will certainly ramp up, given the massive difference in SL's possible. I don't want to imagine facing a full poise ice rapier (or anything fast and strong), magic, hex, healing build with my wimpy little 114 SL that doesn't even have all my build's spells yet or even at 150 where I plan to stop my SM.
Last edited by Paradox; Jan 1 @ 7:59pm
The ring that lower the Souls memory is useless, ive tried playing with friend on xbox, he was level 338, me ? level 15....
I should try blue acolyte.
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Date Posted: Dec 31, 2024 @ 3:06pm
Posts: 17