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Повідомити про проблему з перекладом
Ideally, for a hex build you want a weapon like the uchigatana, rapier, anything with high counter and really decent reach really. Low stamina consumption, very user friendly to handle, and lower stat reqs. Infuse with dark, use dark weapon on it. Ta da you have a weapon with 150 counter damage that every time it trades, hits for 600-800 damage.
Another option is to chase down a weapon that already has dark damage on it, see if you can use resins on it. If not, infuse dark and use dark weapon for it as well. There are a decent amount of boss weapons that are actually geared towards hexers. Start looking them up on the wiki, look at the reqs, and then decide from there if they match what you want to do.
Claymore and b sword have terrible counter damage, eat alot of stamina, and would only be really ideal for a very early warrior build, or maybe a faith build if infused with lightning. Even then I wouldn't recommend it. Since a few stat points more and you can equip an ultra great sword.
There are only about four great swords in the game I'd actually suggest to anyone that's serious about using them. And they all focus heavily on quality build set ups, except for the drake blood great sword.
Not true. The only weapon that is a waste for any spellcaster that wants an infused weapon so they have a melee option is the Sun sword.
You could replace "hex build" with literally any other spellcasting build replacing dark with the appropriate element and this statement would still hold true (the numbers may different, but it'll be close enough not to matter).
This is actually viable advice. An example of this I would like to point out is the sacred chime hammer.
As a faith build player, I can confirm that the claymore is not special in any way shape or form (other than having a nice moveset). You would have just as much success with a longsword or rapier if you're more comfortable with it's moveset than you are with the claymore's. The ONLY reason I can think of for the claymore becomming ubiquitous with faith players is that it became a nice replacement for the massive nerf the defender's greatsword had. Yes, they have terrible counter damage and you aren't supposed to go for counters with them, you're supposed land several powerful blows to send your opponent reeling whilst retaining some semblance of agility since that's what greatswords are for.
I agree, there aren't that many greatswords out there that are worth using, but aren't all greatswords that aren't the drakeblood greatsword quality weapons?
i hope that never changes too.
20 VGR
20 END
15 VIT
30 ATN
20 STR
18 DEX
ADP 20
INT 30
FTH 30
So, what would be good to change around to use katanas. Uchigatana is one of the weapons. Any other dex weapon not Chaos Blade. I'm not into the self-damage thing.
Lets see,
VGR if you are new to castings having at least 2000hp is a must to make up for mistakes
END 20 + Third Dragon Ring is a really good breaking point for casters
VIT You dont need this unless the armor combo you like to wear requires this
ATN whatever you need to fit all your spells
STR & DEX Minimum to weild your weapons of choice
ADP This one is tricky, the main attribute this stat controls is Agility you NEED at least 100 agility and this attribute is controled by ATN and ADP, going higher than 100 in the SL 150 doesnt pay off good enough
INT & FTH Whatever fits you sir, this will be your main Damage output stats and also those are required to use your spells as well so between 30 and 40 is good
I did once, mainly because I love the look of the weapon <3 I was REALLY disappointed when I figured out it was a proper greatsword and wasn't wielded how Luca wielded it. broke my heart </3
VGR 20
END 20
VIT 15
ATN 30
STR 16
DEX 25
ADP 17
INT 30
FTH 30
RH Weapons: Mirrah Greatsword, Uchigatana, Hunter's Blackbow
LH Weapons: King's Shield, Black Witch's Staff
Rings: Third Dragon Ring, Bracing Knuckle Ring +2, Chloranthy Ring, Flynn's Ring
Armor: Wanderer Hood, Armor of Aurous, Chaos Gloves, Chaos Boots