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Ein Übersetzungsproblem melden
That's cool, so those folks don't know what they're doing. They'll figure it out, just like everyone else does.
Blue Smelter was designed with co-op in mind, which is why it is more dense with mobs. If you roll around 25% equip load you can take the short-cuts via the levers, which would be the "single player" route to that boss. As for the run to Sir Alonne, that has exactly two sticking points and the rest is super easy. I get that you are annoyed, but calling the 12-enemy despawn a band-aid makes no sense when Covenant of Champions exists.
Man, don't try NG+, they add MORE enemies to some of those spots. You probably won't like it.
Dragonrider in crypt doesnt respawn after being killed, its an elite enemy mini-boss.
Iron keep isnt really hard, as many claims and turtle attacks very predictable. Except "turtle shell" attack, that one is bs.
There only 1 actually hard fight in entire area with 5 bonfires, so thats definitely skill issue.
I could show no roll-melee only in one go on stream to prove that.
Thats only work until NG+4, when they add additional red version of cleric near golem.
So you either fighting archer, one regular cleric and red version and golem with hammer at the same time or run pass, but red cleric will cast Silence and Walk of Peace when you enter Blue Smelter Demon arena.
I've only ever went through Shrine of Amana as a melee user and I never struggled with it, found undead crypt infinitely more annoying whereas Shrine of Amana was actually kinda fun
I kinda wanna know what people hate about it so much
https://youtu.be/CUNq_CUaAoo?si=Zw5TCOtH6tYQ9OUi