DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Is ADP Worth It?
Is ADP worth leveling for the AGI boost. I also plan to level up ATN, since I'm running a Spellsword character.

Thanks, in advance.
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Showing 1-15 of 21 comments
CloudSeeker Jan 2, 2016 @ 1:07pm 
I explained what it does in my guide and I think I just point to that. But to answer your question YES! YES! YES! YES! YES! HOW DID YOU SURVIVE WITHOUT IT!!!

http://steamcommunity.com/sharedfiles/filedetails/?id=527802367
Last edited by CloudSeeker; Jan 2, 2016 @ 1:07pm
Venator Vicain Jan 2, 2016 @ 1:09pm 
Originally posted by CloudSeeker:
I explained what it does in my guide and I think I just point to that. But to answer your question YES! YES! YES! YES! YES! HOW DID YOU SURVIVE WITHOUT IT!!!

http://steamcommunity.com/sharedfiles/filedetails/?id=527802367

Haha, I'll give your guide a good look in that case. :P
Smug Kot Jan 2, 2016 @ 2:13pm 
105 agility or get rekt by lag.
Corinne Jan 2, 2016 @ 4:33pm 
... You... how have you... how could you.... you must have been living a sad... sad life without it. Oh the pain you must have dealt witgh. Bring it in, you deserve a hug for your hard dodge-less life.
Venator Vicain Jan 2, 2016 @ 4:39pm 
Originally posted by Charleston:
... You... how have you... how could you.... you must have been living a sad... sad life without it. Oh the pain you must have dealt witgh. Bring it in, you deserve a hug for your hard dodge-less life.

Heide Knights make me cry.
SapphireSouls Jan 2, 2016 @ 4:39pm 
30 ADP is pretty much the staple these days, the agility boost makes most of the roll animation invulnerable.
Corinne Jan 2, 2016 @ 4:40pm 
Originally posted by Sapphire (Bday in 2d):
30 ADP is pretty much the staple these days, the agility boost makes most of the roll animation invulnerable.
actual;ly I beleive it is 32 because 32 willgive you 105 agility which is as good as its gonna get until you start leveling adapt to like 70 or so
TrueArchery Jan 2, 2016 @ 4:43pm 
10 ATT and 30 ADP gives you 105 AGL. With only 2 ATT you need 32 or 33 ADP I believe.
Corinne Jan 2, 2016 @ 4:44pm 
Originally posted by TrueArchery:
10 ATT and 30 ADP gives you 105 AGL. With only 2 ATT you need 32 or 33 ADP I believe.
well i dont use magic (although I will soon) also that is dumb why would attunment of all things give you agility? that makes no F-ing sense
Last edited by Corinne; Jan 2, 2016 @ 4:44pm
❌ Peath Jan 2, 2016 @ 4:50pm 
Originally posted by Charleston:
Originally posted by TrueArchery:
10 ATT and 30 ADP gives you 105 AGL. With only 2 ATT you need 32 or 33 ADP I believe.
well i dont use magic (although I will soon) also that is dumb why would attunment of all things give you agility? that makes no F-ing sense

You need agile fingers to keep all these magic scrools at hand.
Guess it's kind of agility also.

Besides, ADP buffs not only agility but other various resistances which is nice for melee builds, while ATT is more suited for casters and this gives them also ability to increase their iframes.
Last edited by ❌ Peath; Jan 2, 2016 @ 4:51pm
Corinne Jan 2, 2016 @ 4:54pm 
Originally posted by Villent Fateseeker:
Originally posted by Charleston:
well i dont use magic (although I will soon) also that is dumb why would attunment of all things give you agility? that makes no F-ing sense

You need agile fingers to keep all these magic scrools at hand.
Guess it's kind of agility also.

Besides, ADP buffs not only agility but other various resistances which is nice for melee builds, while ATT is more suited for casters and this gives them also ability to increase their iframes.
I see, but logically as a wizard you would have those scrolls memorized in ur head and the attunment is just so you can apply the knowledge... than again I always imagined wizards knew every spell ever and didnt need scrollz or books but many games and stories have countered that. I still prefer a wizard that has memorized his spells... LIKE GANDALF!
Last edited by Corinne; Jan 2, 2016 @ 4:54pm
Malastrome Jan 2, 2016 @ 4:57pm 
Originally posted by Charleston:
Originally posted by Sapphire (Bday in 2d):
30 ADP is pretty much the staple these days, the agility boost makes most of the roll animation invulnerable.
actual;ly I beleive it is 32 because 32 willgive you 105 agility which is as good as its gonna get until you start leveling adapt to like 70 or so
Really? I usually keep it to 15 or so. Guess I'll start leveling it up again!
Corinne Jan 2, 2016 @ 5:01pm 
Originally posted by Malastrome15:
Originally posted by Charleston:
actual;ly I beleive it is 32 because 32 willgive you 105 agility which is as good as its gonna get until you start leveling adapt to like 70 or so
Really? I usually keep it to 15 or so. Guess I'll start leveling it up again!
if you dont use magic, and you wanna dodge more than block 32 adapt is the way to go
Smug Kot Jan 2, 2016 @ 5:16pm 
105 agility its 0.5 sec invul, 80 something its 0.2 sec

So if you want you roll do something more than burn stamina get ADP !
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Date Posted: Jan 2, 2016 @ 1:06pm
Posts: 21