DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Morsk Dec 25, 2015 @ 9:36am
PSA: The Agility Stat is Important
This is for new players. The designers of the game admitted Agility was a mistake. That it's too much learning curve at the start of the game, to ask new players to understand Agility just so their dodges can work as expected. DS3 won't repeat this mistake. But in DS2, you have to learn Agility immediately.

http://darksouls2.wikidot.com/agility

The TLDR version is that Agility makes your dodges actually dodge; it increases the number of iframes from useless to useful amounts.

Putting points in Adaptability will raise your Agility, and you should get 92 immediately. It only takes a handful of points in ADP to get Agility to 92, and the difference is huge; the game is practically unplayable with less. It's certainly unfair to new players with less.

A higher-level build will have 96, 99, or 105 Agility, and has to consider the smaller amount that comes from Attunment, in addition to the contribution from Adaptability. If you want to "worry it this later", worry about this part later. But get 92 Agility immediately.
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Showing 1-14 of 14 comments
Nathan Dec 25, 2015 @ 9:38am 
Thanks for that, i have 91 agility so far.
Dusk of Oolacile Dec 25, 2015 @ 12:23pm 
Actually it is totally useless for new players, as they can't usually dodge, they use a shield instead. For dodging, you need to know the moveset of the enemy. That takes time and a lot of practice.
Last edited by Dusk of Oolacile; Dec 25, 2015 @ 12:23pm
Nerdgasm Dec 26, 2015 @ 12:11am 
Duly noted, but if false I'm coming for you.
melting Dec 26, 2015 @ 1:39am 
Thanks for this. I knew I was missing something. I even looked up stats before I started playing. Was planning to go ADP after some STR/DEX and soft capping END! When I got there, it looked like it just gave some resists and poise so I went for hp instead. Completely forgot about agility.
Hatrix_ Dec 26, 2015 @ 2:56am 
Originally posted by Dusk of Oolacile:
For dodging, you need to know the moveset of the enemy.
Yep. I can walk into Sir Alonne's boss room with all the AGL I want, but if I don't know what direction to dodge on what move, I'm gonna git rekt anyways.
Morsk Dec 26, 2015 @ 1:15pm 
Some context for the nay-sayers.

96 Agility is equivalent to the "medium roll" in DS1, a normal way to play the game. Someone who prefers shields will have 96 instead of 105. Not leave it completely untouched. Of course you can have less, but that's going into specialized build territory, with high STR / VIT and heavy armor and shields. And you might still take 96 Agility because it's cheap and very useful.

Agility also makes Estus and Lifegems faster, which is useful to new players who don't know the bosses yet. ADP is a core state like VIT and END. The decision is whether you want about 20 or about 30, not whether to ignore it completely.
Last edited by Morsk; Dec 26, 2015 @ 1:15pm
[Lethalvriend] Dec 26, 2015 @ 1:19pm 
I agree with Morsk, there is a notable difference in the estus flask speed which helps alot. Considering your invulnerable frames also become much greater it'll be more forgiving to mistime a dodge.
Rune Dec 26, 2015 @ 1:20pm 
Originally posted by Hatrix:
Originally posted by Dusk of Oolacile:
For dodging, you need to know the moveset of the enemy.
Yep. I can walk into Sir Alonne's boss room with all the AGL I want, but if I don't know what direction to dodge on what move, I'm gonna git rekt anyways.
So learn his moveset then. If you cower behind a shield your stamia can easily get drained from his strong attacks. Besides, people playing against Sir Alone wouldn't be new anymore. If you're THAT worried about loosing effigies which are easy to get, look up a video of his boss fight so you can learn the moveset.
Last edited by Rune; Dec 26, 2015 @ 1:21pm
TrueArchery Dec 26, 2015 @ 1:20pm 
Little addition:

105 AGL is the (nearly) exact equivalent of the fast-roll in DkS1.
TrueArchery Dec 26, 2015 @ 1:21pm 
Originally posted by Zip:
Originally posted by Hatrix:
Yep. I can walk into Sir Alonne's boss room with all the AGL I want, but if I don't know what direction to dodge on what move, I'm gonna git rekt anyways.
So learn his moveset then. If you cover behind a shield your stamia can easily get drained from his strong attacks. Besides, people playing against Sir Alone wouldn't be new anymore. If you're THAT worried about loosing effigies which are easy to get, look up a video of his boss fight so you can learn the moveset.
I highly doubt that you've to explain Hatrix how to play this game ^^
LightOfJudgment Dec 26, 2015 @ 1:22pm 
Originally posted by Zip:
Originally posted by Hatrix:
Yep. I can walk into Sir Alonne's boss room with all the AGL I want, but if I don't know what direction to dodge on what move, I'm gonna git rekt anyways.
So learn his moveset then. If you cover behind a shield your stamia can easily get drained from his strong attacks. Besides, people playing against Sir Alone wouldn't be new anymore. If you're THAT worried about loosing effigies which are easy to get, look up a video of his boss fight so you can learn the moveset.
People at that point may still tend to play like a newbie would. I've seen plenty of players attempt to turtle against DLC bosses.
Rune Dec 26, 2015 @ 1:23pm 
Originally posted by LightOfAcumen:
Originally posted by Zip:
So learn his moveset then. If you cover behind a shield your stamia can easily get drained from his strong attacks. Besides, people playing against Sir Alone wouldn't be new anymore. If you're THAT worried about loosing effigies which are easy to get, look up a video of his boss fight so you can learn the moveset.
People at that point may still tend to play like a newbie would. I've seen plenty of players attempt to turtle against DLC bosses.
Then that's their choice wether they are new or old. At that point it's got nothing to do with being new or not it's a matter of playstyle.
TrueArchery Dec 26, 2015 @ 1:26pm 
Originally posted by Zip:
Originally posted by LightOfAcumen:
People at that point may still tend to play like a newbie would. I've seen plenty of players attempt to turtle against DLC bosses.
Then that's their choice wether they are new or old. At that point it's got nothing to do with being new or not it's a matter of playstyle.
You can turtle against most non-DLC bosses tho, I've seen enough Havel-Shield-Turtles in the DLC aswell. They probably don't know that Alonne's Katana will break their guard in two quick slices until it's too late.
mr1029384756 Dec 26, 2015 @ 5:15pm 
Turtling without both a high-stability shield and Strong Magic Shield is kinda silly.
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Date Posted: Dec 25, 2015 @ 9:36am
Posts: 14