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Go with the stone that would benefit your stat investment
Unless you made some sort of hybrid build (dex/int, dex/fth etc.) then a elemental infusion plus the appropriate buff gives you the most dmg(eg. lighting infusion + sunlight blade for dex/fth)
Edit: After reading your second post:
Yeah don't go for raw. You get way more damage out of the scaling than the raw infusion.
With the right weapon it's quite easy to poison playrs in PvP. But standart Rapier isn't one of them. You'll need weapon with multihit-attacks(like ricards rapier or the trident) or weapons with good poison build up, even without infusion(like spotted whip or sanctum mace).
Problem is, the damage from poison isn't guaranteed since many players carry poison moss in their quick bar to cure poison immediatly. If you happen to fight against one of those your pretty much stuck with a bad weapon and nothing more.
Poison in PvE is kind of a roundabout way of dealing with things. Most enemies will almost be dead before the poison applies. And if you want to poison big enemies it's easier and safer to use a bow with poison arrows.
Read this, it breaks the infusions down and tells you what they do, and what that infusion scales with.
Twinblade FTW :P
Those 3 give you elemental damage + scaling for reduced dex scaling.
If you didn't level faith and Intelligence any elemental infusion will lower your damage output.
If you're going to use it in PvP, your chances of getting parried will skyrocket.
All twinblades (if not used extremly well) are kind of a written invitation for anyone not terrible at parries.
And a Poison Twinblade sucks. While it does build up poison decently, its damage is ridiculously low. The ladle is probably stronger.
It's still not very hard to parry. It's just the punishment for not hitting the parry that is way worse.
Disclaimer: I absolutly suck at parrying (even with buckler) and I still could do a little dance everytime I land a superparry.