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My first playthrough all bosses including DLC, ended on lvl 175.
In your first playthrough, you should be more concerned with weapon upgrades, rather than dex vs str, anyway. Upgrades have a much more noticeable impact on your damage output than stats do in this game.
There's a lot of weapon variety and most things are viable and it's typically obvious when it isn't. Therefore, I'd say go for Quality (40/40 STR/DEX), especially if you have no interest in magic (magic is also pretty great in DS2). That way, you can experiment with weapons and see what you like and what clicks.
My first playthrough (many years ago) was with a Rapier (so Dex) and later on the legendary "Espada Ropera" (I loved that weapon)
There's a fun boss weapon you can get a couple areas in called the Roaring Halberd that uses all four stats (STR, DEX, FTH and INT), if you go for mixed int/faith as your main stats (to use hexes, the dark school of magic) it's a perfect compliment.
You can access a hexing teacher after you clear Heide's Tower and the lady at the end of the area moves to Majula, pay her to open the alternate path and then find the guy in the chair along the way. (He refuses to talk to you until you have at least 8 INT and 8 FTH). He sells two spells of note, Dark Weapon and Dark Orb.
Dark Orb needs a really modest 12 INT, 10 FTH and has a whopping 30 casts and a lot of stopping power (even some armored enemies get stunned when hit by it). It's the most basic hex but it's so good it can be your primary attack through most of the game. For just investing a dozen or so levels you get a lot of bang for your buck
Dark Weapon is a weapon buff, and it's the 2nd strongest buff in the game! Not everything is weak to dark damage but it'll give you a very noticeable power boost, especially if the weapon you cast it on already has dark damage innately (and said Roaring Halberd does).
Combine it with getting the stylish Skeleton Lords boss armor from Maughlin and join the dark side, you'll have a fun time!
(Another really useful spell to get later is Dark Fog, it's the strongest poison in the game and it has a very long range, you can poison some annoying enemies from so far away they won't even notice and aggro on you)
pumping a bunch of extra stats isnt as beneficial like in the other two so basically you can be quality and just infuse+buff and its better
I usually recommend a straight sword and a shield because it provides you with a very balanced, straight forward but satisfying moveset; you'll have a horizontal swing that can help with not missing some enemies, but also hitting multiple weaker ones. If you would rather a more DEX flavored build, the rapier is totally a viable option, but you may want to read up on how counter damage works(bosses have massive windows for counter daamage, so if it seems a bit scary after you check it out, don't sweat it).
Highest DPS builds will always be dark or lightning spells or weapon buffs - it sounds alluring, but I personally find them tedious and the limited castings are a great way to hurt a new players experience. I've played through the game many time and can safely say no matter what you build, you'll probably have a weapon option laying around that does reasonable enough damage to let you progress, you won't get stuck because of a bad build or anything.
Well, unless you put nothing into vigor, endurance, and adaptability. That'll make the game exceedingly painful.