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It depends on what build you are aiming for. In the long run fire weapons scale best with FTH+INT chars (basically a good secondary damage type for hexers).
With a STR/DEX build just get hold of a "palestone" and you can delete the fire infusion with it at some point at some blacksmith (not majula).
so deleting the fire infusion would make the weapon scale with a STR/DEX build? i am trying to do a STR with a little DEX build. but still it is like one of the strongest weapon i could get early on in the game. would it be worth to use your first large titanite shard on it or should i just keep it and safe it for later?
also thank you for your answer :D
yeah it's my first playthrough :D thanks for the answer :)
Straight swords and Greatswords uninfused with elemental damage require pretty much even investment of STR and DEX.
If you want to run a true STR build with only the minimum of DEX for equipment, you are looking for weapons like maces and huge Ultra Greatswords and Greathammers.
The mace buyable from Leningrast is such a STR weapon.
Buy it and check if you like the moveset. If you realize, you don't, you can still put points in dex for swording.
Of course, this being a first playthrough, thinking too much about char builds is silly.
It won't get you anywhere, if you don't already know what the game offers you and you don't know how to find it.
A matter of a good first playthrough advice:
Don't put souls in attributes and weapon upgrades blindly, if you don't like the moveset.
Try out the weapons Leningrast offers. They are a rather typical archetypes what that weapon class offers.
thx for the tipp :)
It's only the titanite chunks and slabs you need to worry about towards the end of the game, as chunks don't become unlimited from a merchant until after you beat the final boss, and I think slabs will always be limited.
Slabs for instance are dropped by the big mouths at Lair of the Imperfect in Crown of the Sunken King DLC.
IMO you should also infuse a weapon with lightning later on, many armored enemies that resists physical damage have almost zero lightning absorbtion so they get much easier to fight that way.
When a weapon is infused with an element, it usually lowers the scaling for str and dex but ads scaling for either faith, inteligence or both.
Also, you should definitely try getting a mace, it is pretty good, especially against armored enemies. You may also find a morning star close to Majula (on a cliff near the entrance, you have to drop down).
You may also want to get yourself a lightning weapon at one point or the other - many enemies are vulnerable to it.
Another thing - weapons with additional damage on them usually split their damage - that means that such weapon has po pass through TWO defense checks - for physical and for the element - so despite technically higher damage, they are countered by enemy armour easier than a single source of damage - high number can be deceptive here.
Still, what matters the most is not really damage numbers but if you are comfortable with a weapon - moveset is everything.
The Fire-infusion shows Fire-scaling "C" (not Magic one) which includes both Int and Fth, not only the former.
Second, scaling letters of former pure physical weapons after infusions go crazy, don't trust them. As a rule of thumb, the physical scaling is halved and the elemental scaling is similar to the new physical one, assuming the stats are all softcapped.
A dedicated lightning-weapon won't be better than an uninfused one (with a quality-build ofc) in almost all cases. For the few opponents with such a low lightning def, not really worth it.
The damage DOES matter a lot, in PvE it's more important than the weapons' movesets.
It's like picking an Estoc over an Espada Ropera because it has better R2s, a pretty bad choice.
As long as it has good R1s, you're fine. You won't need more for the best efficiency.
thank you for the answer :) i already have the mace but i don't like it that much because of the short range. Already seen some videos of the mace two hitting some of the stronger enemies.
So theoretically weapons with no elemental damage or high base damage are better one average?
Yeah moveset is kinda hard lol i am stuck in Heides Flame Tower at like the second enemy... It's the big knight which two hands a club i can't really damage him or surive him long enough because his attack cooldown is so short he is like non-stop spamming attacks ._. lol
oh ok didn't know that thank you :)
thx :D