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https://www.nexusmods.com/darksouls3/mods/28?
Texture mods, made for the original/GeDoSaTo aren't compatible by default with iGP11 and have to be formatted (i believe, that it's a matter of re-naming the modded texture-file, but it's a hassle figuring it out, without extracting the game files).
So it's best just to stick to texture mods made for iGP11, if you're new to modding.
Make sure to always read the descriptions of mods on the DS2 nexus, since it's used for both the original and Scholar of the First Sin version, even though no mods are compatible between the two, so it's easy to get confused.