DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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heyguy 24 AGO 2021 a las 3:15
Dark Souls 2 Mods
Is there a mod that allows you to level up a bonfire? Cause needing to constantly teleport back and forth is just awful. Wow, it really sucks.
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JellyPuff 24 AGO 2021 a las 3:26 
Not as far as i'm aware of. The community at large is actually somewhat fond of this, despite it's potential annoyances (especially with disc-load times for console versions).

As a heads up if you're planning to play any other soulsbornes in the future: Dark Souls is the only game, where you would level-up at bonfires, instead of having a "Maiden in the HUB" for the job.

And hey, it can have it's perks. After leveling up, you can use the remainder of your souls on Melentia to stock up on Lifegems.
Última edición por JellyPuff; 24 AGO 2021 a las 3:29
Aleks R 24 AGO 2021 a las 3:37 
How lazy some are ...
JellyPuff 24 AGO 2021 a las 3:59 
Publicado originalmente por Honest Dragon:
How lazy some are ...
How is that lazy? You do literally nothing but sit and wait through 2 load screens. I get it from a game-design standpoint (catching a break, turning in shards/bone dust, talking to NPC's, etc), but it can still be annoying, depending on the load-times.
heyguy 24 AGO 2021 a las 4:38 
Publicado originalmente por JellyPuff:
Not as far as i'm aware of. The community at large is actually somewhat fond of this, despite it's potential annoyances (especially with disc-load times for console versions).

As a heads up if you're planning to play any other soulsbornes in the future: Dark Souls is the only game, where you would level-up at bonfires, instead of having a "Maiden in the HUB" for the job.

And hey, it can have it's perks. After leveling up, you can use the remainder of your souls on Melentia to stock up on Lifegems.

That's fair if others like it! I didn't mind it in Demon's Souls - it's fitting there. After just coming from DS1 though, it just seems like an objectively worse system - mostly because of the loading-times. Guess it's something I'll just have to bear through.

Publicado originalmente por Honest Dragon:
How lazy some are ...
Eh, I might be lazy. But it's also tedious. There's no point in sitting thru 2 loading screens. How is that an improvement over DS1? Does the level up lady become more interesting? Cause I can't even remember her name right now!

Anyway, I was just wondering if Dark Souls modding was as thorough as Elder Scrolls modding. Oh well! Thanks y'all!

JellyPuff 24 AGO 2021 a las 4:51 
Publicado originalmente por heyguy:
Guess it's something I'll just have to bear through.
This was either i clever pun or you have no idea how well this sentence fits into this topic. :beatmeat:

The "level-up lady" is relevant to the lore of the game. She can also increase the number of Estus Flasks and will point out, when you've found any new shards to do so. Estus potency, however, is increased at the Majula bonfire, by burning Sublime Bone Dust there.

Elder Scrolls modding is on a whole 'nother level. They're a mess w/o mods. Dark Souls modding on PC is mostly known for fixing the horrible PC port of the original PtdE version of Dark Souls, randomizer mods and total conversion mods, like Cinders Mod for Dark Souls III.

DS2, 3 and the remaster also have a softban system, which isn't 100% understood and doesn't really punish cheaters (who will just change Steam accounts). Speaking of which, back-up your saves every now and again, if you play online - cheaters can mess up your savefile. It's not very common, but better safe than sorry.
Many mods, which change any of the game's paramaters and don't just replace textures may cause softbans. This might be why we don't see as many QoL mods. Demand is low and risk is high.
heyguy 24 AGO 2021 a las 6:40 
Publicado originalmente por JellyPuff:
DS2, 3 and the remaster also have a softban system, which isn't 100% understood and doesn't really punish cheaters (who will just change Steam accounts). Speaking of which, back-up your saves every now and again, if you play online - cheaters can mess up your savefile. It's not very common, but better safe than sorry.
Many mods, which change any of the game's paramaters and don't just replace textures may cause softbans. This might be why we don't see as many QoL mods. Demand is low and risk is high.

Thanks for all the info! I might have to do some research on cheating cause this game is too punishing. Spending the majority of my early game almost always nerfed with less than 50% health is not going to be fun. I messed up - I really wish I got DS3 instead of DS2.
Última edición por heyguy; 24 AGO 2021 a las 6:41
JellyPuff 24 AGO 2021 a las 7:06 
The hollowing mechanic is bit weird and more like DS3, than Demon's Souls. It just looks punishing. You have to look at reduced HP as your base and human form as a bonus, especially once you start leveling Vigor. You can have by far the most HP compared to any other soulsborne.
Vigor doesn't softcap until 50 and you always get a little HP everytime you level up at all.

You also have access to infinite Lifegems sold by Melentia. And the Ring of Binding can cap max HP reduction to 75%. Human Effigies are also farmable. Enemies de-spawn after killing them enough times. Temporarily join the Company of Champions covenant for infinite respawns, when farming items.

Oh and another thing every new player must know: Adaptility. i-frames on your dodgeroll are NOT related to equipload in DS2 (you still "fatroll" beyond 70% and as you lower the equipload, you'll get more stamina-regen).
Instead, i-frames are tied to Agility. You can primarily increase it by leveling up Adaptility (ATTN also gives a little).
You should get to 92 Agility asap, to reduce the amount of "'C'mon, how did that hit me?!"-moments by a lot (nothing helps against grab-hitboxes, though - in any FromSoft game). You get another i-frame at 96 Agility. 99 Agility is the fastroll-equivalent (13 i-frames) of other soulsgames, but it doesn't cost much extra Adaptility to go to to 105 (14 i-frames).
heyguy 24 AGO 2021 a las 20:01 
Publicado originalmente por JellyPuff:
The hollowing mechanic is bit weird and more like DS3, than Demon's Souls. It just looks punishing. You have to look at reduced HP as your base and human form as a bonus, especially once you start leveling Vigor.

Oh, good point! I hadn't thought about it like that! It might be my current character is a lost cause then. I'll push a little further though and find that Ring of Binding. It sounds like it will really help! Thanks for the other tips, too. I'm already upping my AGI to a decent number!
Call Sign: Raven 25 AGO 2021 a las 10:56 
Publicado originalmente por heyguy:
Publicado originalmente por JellyPuff:
The hollowing mechanic is bit weird and more like DS3, than Demon's Souls. It just looks punishing. You have to look at reduced HP as your base and human form as a bonus, especially once you start leveling Vigor.

Oh, good point! I hadn't thought about it like that! It might be my current character is a lost cause then. I'll push a little further though and find that Ring of Binding. It sounds like it will really help! Thanks for the other tips, too. I'm already upping my AGI to a decent number!

Ring of Binding is very close to the beginning of the game. From Majula's bonfire, look towards the small houses, and you'll see a stone archway leading to a stone room. Follow the path to Heide's Tower of Flame. In that area, continue the only way forward until you reach a large, round room with some huge knights in it. From that room, take the path to the right and you'll see some stairs spiraling down slightly towards a fog gate. Near the stairs is a knight sleeping in front of a chest. Beat him to access the chest and get the ring.

Good luck, skeleton.
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Publicado el: 24 AGO 2021 a las 3:15
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