DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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Alternative to Deadzone Fix in 3 Steps
Hey, guys. This is my alternative to using Durazno's deadzone fix so you still have smoother movement, but no worries about being softbanned or need for external programs. It's really simple, just use Big Picture mode to configure your controller's left stick to your liking.

Step #1: Open Steam Controller Configuration
there are two ways to do this:
  1. Right click on Dark Souls II (SotFS or original) and choose "Edit Steam Controller Configuration"
  2. In Big Picture mode find the game in your library, got to "Manage Game", and then "Controller Configuration"

Step #2: Change the Deadzone and Anti-Deadzone Settings
Once you're there, click on the left or right stick go to "Additional Settings" where you'll see three columns of options. In the left column move "Dead Zone Inner" 10 to the right. Then, in the right column move "Output Anti-deadzone" to about 13-16 to the right (I have mine at 15).

Your deadzone preview should then look something like this[i.imgur.com]

Step #3: Enjoy!
Yup, that's all! Now you can play DS2 with decent movement! Of course you can change any of these settings to fit your preferences, but this is what I did.

Hope this helps!
最近の変更はChapyが行いました; 2023年1月21日 11時11分
投稿主: LeXa2:
I'm in process of re-visiting Dark Souls 2 these days. When I was playing DS2 Dx9 back right after the release I used original x-box 360 wired controller and things were working more-or-less smooth - to the extent it can be applied to generally jerky DS2 controls. But at the very least I hadn't had any problems doing jump attacks and guard breaks.

Since then I had long ago switched to Logitech F710 wireless which had proven to be reliable and smooth pad (at least for my way of using it). But it turned out that analog sticks on F710 have slightly different usable range and it results in really huge problems to reliably execute jump attacks or guard breaks in DS2. Problem is not in the controller as I do not have any problems executing similar moves in DS:PtDE with this gamepad, it looks like that DS2 controller handling was hugely tuned/optimized for x360 pad with low tolerance margin for timing differences.

Digging over internet I found out that this problem was well known to affect Logitech pads back in DS2 release days and that people had came to a conclusion that cause for the problem are "differences in deadzones between x360 and Logitech pads". Recommended options to "fix" were to switch into using x360 pad or to patch game with more appropriate deadzone values using Durazno's deadzone fix. Looking for more alternatives brought me to this forum thread and I'm really thankful to OP for posting these method.

Although applying controller settings outlined in the first post makes character movement handling way better they do not "fix" jump attack/guard break unreliability for me. So I tried to play a bit more with controller settings and was able to create a config that brought my success rate to to ~90% in execute problematic moves.

Two settings changed were:
  • Set "Outer deadzone" to a value between 0.6 and 0.75. Good idea is to test what is the largest one that still allows you with your personal pad handling style to reliably perform jump attack/guard breaks. For my F710 I use 0.65. This will trim usable analog stick range down a bit to be more in line with the range of x360 pad.
  • For right trigger disable analog input, set both half-trigger and full-trigger actions to "Right trigger" and set right trigger type to "Restricted double trigger" - it will ensure that steam would report right trigger press to the game as soon as possible.

With these two additional changes in place I'm finally able to play DS2 comfortably. It is a really big deal when you come to DS2 after recently playing DS:PtDE or DS3 - which seem to be way better suited to play with F710 pads.
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16-30 / 33 のコメントを表示
This combined with making the right stick a mouselook stick, makes this game actually playable and probably my favorite souls game. Thanks for this!
I love you
Yoduh 2022年2月16日 20時10分 
still works in 2022! just wanted to mention there are a few more deadzone settings now. "Enable Deadzone" is new and was set to None by default which meant deadzone settings were ignored, but changing it to Configuration enabled everything. also my "Dead Zone Shape" was circle by default but I changed that to cross to match OP. movement in DS2 feels 100x better now.
Op, you also have to configure "Enable Deadzone" to Configured in order for the values you mentioned to be used.

Also thanks, this does indeed achieve the same result as Durazno. I use this configuration with my Microsoft branded Xbox 360 gamepad

steam://controllerconfig/236430/2820946157
最近の変更はNicholas Steelが行いました; 2022年6月14日 4時56分
theres no "additional settings" in controller configuration ????

https://i.imgur.com/E3i7YGs.jpeg
最近の変更はSempriniが行いました; 2022年11月2日 10時22分
Semprini の投稿を引用:
theres no "additional settings" in controller configuration ????

https://i.imgur.com/E3i7YGs.jpeg

for the love of god please help...
Chapy 2023年1月21日 11時13分 
Semprini の投稿を引用:
Semprini の投稿を引用:
theres no "additional settings" in controller configuration ????

https://i.imgur.com/E3i7YGs.jpeg

for the love of god please help...
You have to click on the left or right stick to get the config menu for them. I updated the guide to make it clearer.
Green 2023年7月1日 15時46分 
Chapy の投稿を引用:
Hey, guys. This is my alternative to using Durazno's deadzone fix so you still have smoother movement, but no worries about being softbanned or need for external programs. It's really simple, just use Big Picture mode to configure your controller's left stick to your liking.

Step #1: Open Steam Controller Configuration
there are two ways to do this:
  1. Right click on Dark Souls II (SotFS or original) and choose "Edit Steam Controller Configuration"
  2. In Big Picture mode find the game in your library, got to "Manage Game", and then "Controller Configuration"

Step #2: Change the Deadzone and Anti-Deadzone Settings
Once you're there, click on the left or right stick go to "Additional Settings" where you'll see three columns of options. In the left column move "Dead Zone Inner" 10 to the right. Then, in the right column move "Output Anti-deadzone" to about 13-16 to the right (I have mine at 15).

Your deadzone preview should then look something like this[i.imgur.com]

Step #3: Enjoy!
Yup, that's all! Now you can play DS2 with decent movement! Of course you can change any of these settings to fit your preferences, but this is what I did.

Hope this helps!

Hello. I saw your post after trying to find a fix for DS2's controls and I was wondering if you still know how to fix the problem. I tried using the instructions above but the UI for Big Picture Mode has been updated and the option for Controller Configuration under the "Manage" tab is gone.

Thanks.
Chief の投稿を引用:
and the option for Controller Configuration under the "Manage" tab is gone.
It's just been re-named to "Controller Layout". (Regular/Desktop Mode) Right-click this game in your library --> Manage --> Controller Layout. Alternatively, if you have a game highlighted in your Library, you can also access "Controller Layout" on the right side under the big, green "PLAY"-button.
If the option isn't there, you may have to enable controller-support for your type of controller under Steam --> Settings --> Controller (no longer needs Big Picture mode, since there are now just toggle-buttons).
Green 2023年7月1日 22時46分 
JellyPuff の投稿を引用:
Chief の投稿を引用:
and the option for Controller Configuration under the "Manage" tab is gone.
It's just been re-named to "Controller Layout". (Regular/Desktop Mode) Right-click this game in your library --> Manage --> Controller Layout. Alternatively, if you have a game highlighted in your Library, you can also access "Controller Layout" on the right side under the big, green "PLAY"-button.
If the option isn't there, you may have to enable controller-support for your type of controller under Steam --> Settings --> Controller (no longer needs Big Picture mode, since there are now just toggle-buttons).

Thanks for responding. The problem with this method is that it uses the simplified UI for controller settings when I want to use the same options as what is listed in the solution above. Before, this could easily be accessed in Big Picture Mode. but I am not sure how to do it now, unless I am missing something with the controller settings on Desktop Mode.
Chief の投稿を引用:
Thanks for responding. The problem with this method is that it uses the simplified UI for controller settings when I want to use the same options as what is listed in the solution above. Before, this could easily be accessed in Big Picture Mode. but I am not sure how to do it now, unless I am missing something with the controller settings on Desktop Mode.
Yeah, that above guide is out of date now and the original Big Picture menu is gone for good.
The same Joystick-options can be accessed by clicking on "Controller Layout" as described in my post or if you are in Big Picture mode, select the game and in the overview with the PLAY-button, there'll be a controller-symbol you can select to enter the same "Controller Layout"-menu (It's not there, if you click on "Manage" only in Big Picture mode for some reason).
From within that, click on "Edit Layout" --> "Joystick" and click on the cogwheel symbol on the right of the dropdown-menu, that should have "Joystick"-selected by default. There are 2 categories, called "Deadzone" and "Outer Ring" you can adjust.

You can also just try a community-made template, instead of configuring deadzones yourself, also accessible within the "Controller Layout"-menu, by clicking on your currently selected layout. Then it goes into a new menu, from where you can select "Community Layouts" on the top-bar. The pre-configured deadzone templates should have pretty obvious names in them, like for example, "XBOX Controller Deadzone Fix" or something along those lines, if you have a XBOX controller plugged in.
Green 2023年7月1日 23時30分 
JellyPuff の投稿を引用:
Chief の投稿を引用:
Thanks for responding. The problem with this method is that it uses the simplified UI for controller settings when I want to use the same options as what is listed in the solution above. Before, this could easily be accessed in Big Picture Mode. but I am not sure how to do it now, unless I am missing something with the controller settings on Desktop Mode.
Yeah, that above guide is out of date now and the original Big Picture menu is gone for good.
The same Joystick-options can be accessed by clicking on "Controller Layout" as described in my post or if you are in Big Picture mode, select the game and in the overview with the PLAY-button, there'll be a controller-symbol you can select to enter the same "Controller Layout"-menu (It's not there, if you click on "Manage" only in Big Picture mode for some reason).
From within that, click on "Edit Layout" --> "Joystick" and click on the cogwheel symbol on the right of the dropdown-menu, that should have "Joystick"-selected by default. There are 2 categories, called "Deadzone" and "Outer Ring" you can adjust.

You can also just try a community-made template, instead of configuring deadzones yourself, also accessible within the "Controller Layout"-menu, by clicking on your currently selected layout. Then it goes into a new menu, from where you can select "Community Layouts" on the top-bar. The pre-configured deadzone templates should have pretty obvious names in them, like for example, "XBOX Controller Deadzone Fix" or something along those lines, if you have a XBOX controller plugged in.

Thanks, mate. The problem is that I am playing the original version of DS2 and it seems that no one actually made a "deadzone fix" (community template) on said version. Do you have any recommendations for what I should change in the menu itself?
Chief の投稿を引用:
Thanks, mate. The problem is that I am playing the original version of DS2 and it seems that no one actually made a "deadzone fix" (community template) on said version. Do you have any recommendations for what I should change in the menu itself?
You should be able to just search for and apply templates for other games as well (if they exist for your type of controller). Search for the term "deadzone", while browsing community layouts and just try to apply any, that mention Scholar of the First Sin.

If you wanna do it manually, i can no longer be of help, since i don't have any issues with the game's analogue deadzones, so i never bothered tweaking them.
最近の変更はJellyPuffが行いました; 2023年7月1日 23時43分
JellyPuff の投稿を引用:
Chief の投稿を引用:
and the option for Controller Configuration under the "Manage" tab is gone.
It's just been re-named to "Controller Layout". (Regular/Desktop Mode) Right-click this game in your library --> Manage --> Controller Layout. Alternatively, if you have a game highlighted in your Library, you can also access "Controller Layout" on the right side under the big, green "PLAY"-button.
If the option isn't there, you may have to enable controller-support for your type of controller under Steam --> Settings --> Controller (no longer needs Big Picture mode, since there are now just toggle-buttons).
Sorry for the slight necro, but is there any way to apply a controller layout to the original Dark Souls 2? I was easily able to do it for Scholar, but the original doesn't have the option in my library.
Green 2023年7月11日 3時31分 
Fart Smella の投稿を引用:
JellyPuff の投稿を引用:
It's just been re-named to "Controller Layout". (Regular/Desktop Mode) Right-click this game in your library --> Manage --> Controller Layout. Alternatively, if you have a game highlighted in your Library, you can also access "Controller Layout" on the right side under the big, green "PLAY"-button.
If the option isn't there, you may have to enable controller-support for your type of controller under Steam --> Settings --> Controller (no longer needs Big Picture mode, since there are now just toggle-buttons).
Sorry for the slight necro, but is there any way to apply a controller layout to the original Dark Souls 2? I was easily able to do it for Scholar, but the original doesn't have the option in my library.

Yes, you just need to press X for all community layouts when searching for them. This should cause the Scholar of the First Sin templates to also appear.
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投稿日: 2017年11月17日 19時43分
投稿数: 33