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Further depends on how good you are timing rolls.
And since rolling>blocking, you should really invest in agility and rolling skill.
wut
At least it felt like it to me coming from DS3. in DS3 you could roll right through swings from Dancer and such, but in DS1 i had to way more calculate where the attack will land and position respectively. The upside is that enemys in DS1 are slower
in Speed you can compare Gwyn and the Abyss Watchers, yet rolling with Gwyn did nothing where as it really helped with the Wacthers
And yes, Agility does affect iframes on dodgerolls and backsteps.
There are certain Agility breakpoints for iframes, meaning that any point of Agility in-between has no effect, aside from Estus/Item consumption.
The amount of Agility generally recommended is etiher 96 (medium roll equivalent) or 99. 100, if you want an extra iframe on backsteps and 105 (fast roll equivalent) if you're struggling. As you level Adaptility, you'll get quite some deminishing returns, so it's kind of a waste to go higher than 105.
99 Agility is what i recommend personally.
How about Vitality? It determines Carryweight, right? does it have other qualities and is there a point in having the carryweight lower than 65%? (not fatroll of course)
http://darksouls2.wikidot.com/rolling
Agility also increases estus consumption speed. You should level it, especially since you can increase your iframes pretty easily at the beginning. 92, 96 or 99 are fine, that's like 15-25 Adp with no further Atn investment, later on you could go for 105 but everything above is a waste till you're like level 600.
At 70% equipload, you start fat rolling. iframes are unaffected by equipload. You do, however dodge roll further (which isn't always a good thing imo) and stamina regenerates faster the lower your equipload is. You also take less fall damage and run a bit faster.
Also worth mentioning is Flynn's Ring, since it's such a good ring. Basically, the ring gives 50 physical damage flat to your weapon's damage if you're at or below 60.0 max carry weight (NOT equipload). So don't level up Vitality too much if you want to use that ring.
Since you seem new: Vigor is a good stat. Go for 50, if you can.
ok so i'm in for ~ 25 ADP
so what is the equipment load % one should be around as a melee fighter? (i don't plan on using FLynns RIng as hes only available quite far into the game)
(*)Just check your stamina regen at certain equipload percentages and level VIT until you're satisfied with your recovery speed while fully equipped.
Ouch xD The First Playthrough as FaithBuild 25 were enough (used a build from the internet), but i think i'll go like 35 for melee.
So there's no rule of thumb for the Load %? like 50, 60? as much less doesn't seem very profitable and Chloranthy is also a thing
I guess rolling in general will feel not as usefull if you started with DS3, but thats only bc rolling in DS3 is absolutely ridiculous.
Even midroll is perfectly fine to dodge most attacks of every boss without much thinking in DS1 if you are properly used to it, fast roll makes the game a cakewalk (and then theres the ninja roll too...)
But yeah if you are used to DS3 i see how you could think that.
Don't get me wrong, i played DS1 first, but with mods and found it incredibly hard. but after playing DS3 and Bloodborne and coming back to legit DS1 i think its way easier in most parts, yet less comfortable :D i'm curious how DS2 will turn out now
Ok ill give it a try thx
When hollowing do you simply accept it, use Effigies or this protection 75%ring?
What i'm trying to say is: Don't worry about effigies.