DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

View Stats:
Power stance advice
I've decided to play ds2 again for fun and to take a look at power stance which i completely ignored on my first playthrough. Could someone advice weapon types or exact weapons for early, mid and late game? Good moveset or highest damage or anything else you find most useful will do.
Last edited by Sister Friede; Feb 4, 2018 @ 2:36am
< >
Showing 1-15 of 18 comments
Fr!sol!n0 Feb 4, 2018 @ 2:35am 
I assume you mean "Power Stance", which activates when you use two compitable weapons and have 1,5 of the required stats for the weapons.

http://darksouls2.wikidot.com/dual-wielding
You might also want to watch this, since this is a cool thing you can do with PS (and it's ez):
https://www.youtube.com/watch?v=9OeAeTrCGl0&index=6&list=PL4iWWpecxwr2JWPCnX7q-3w3CMuI7_fui

Some strong combinations are katanas with straight swords or thrusting swords.
Santier's Spear (broken) and Helix Halberd is very fun to play with.
Majestic GS is also neat ( you only need 38 Str/Dex to ps that).
Thanks, fixed the name
The Lost King Feb 4, 2018 @ 5:47am 
xd
Dog Water Feb 4, 2018 @ 8:29am 
bro power stanced demon smelter swords, i destroyed king vendrick on new game+4 difficulty
Jouni Feb 4, 2018 @ 9:42am 
I like using dual straight swords but their dual strong attack is pretty useless. Against faster enemies do a right handed attack first and follow with dual attacks. Most dual attacks have a rather long starting period before the actual attack begins but only if those dual attacks are the first attack of the combo. Most of their starting frames are cut out if they are done after another attack.

Warped Sword has a very powerful dual strong attack but it also empties your stamina bar which makes you vulnerable if you miss. Enemies that can dodge your attacks seem to roll away from you very often when you do it and in some very strange situations where they usually just take the hit. The dual hammer turtle guy in the abyss even rolled out of his own jump attack to avoid being hit by it. NPC invaders often roll to avoid small weapon dual attacks probably because they count as two different attacks(part of their stunlock prevention) and Warped Sword's dual strong attack may count as 4 since it's pretty much same as if you did the regular curved sword dual strong attack twice in a row.
TrueArchery Feb 4, 2018 @ 2:07pm 
Honestly 99% of the time powerstance is just worse than 2h or 1h + shield, but if you go all out then do it right and use 2 ultras or the like. Smelter Swords are cool, especially the Aged + the normal one. Double chickenwings, aka Smelter Hammers, is hilarious and you can't see ♥♥♥♥, you also need 99 Str, it's ineffective though.
Early big bois are Greatsword and Large or Great Club, doesn't need that much stats for powerstancing.
Curved GS + Ultra makes the R1>L1 quite fast and R1s with CGS aren't as slow and don't leave you as open as Ultra ones.
First time i played it was a rampage with greatsword, i didnt need power stance because of that, but this time i kinda do enjoy it. Switching back to 2h Greatsword kinda makes it repetitive, i've been there, done that, would rather abandon the playthrough than go for the same thing again. Will try to experiment with power stance swords later on then.
Call Sign: Raven Feb 4, 2018 @ 2:50pm 
A simple one that you can use through the whole game is power stancing double Maces. Cheap and effective, and quite fun, actually.

Jouni Feb 4, 2018 @ 3:20pm 
Originally posted by Harrison Ford:
A simple one that you can use through the whole game is power stancing double Maces. Cheap and effective, and quite fun, actually.
Their dual attacks just have pretty short range. I have powerstanced both two Clubs and two Maces of Insolent and in both cases their range has made things more dangerous. I don't say that they suck but they are not very good either.
Call Sign: Raven Feb 4, 2018 @ 9:12pm 
Originally posted by Jouni:
Originally posted by Harrison Ford:
A simple one that you can use through the whole game is power stancing double Maces. Cheap and effective, and quite fun, actually.
Their dual attacks just have pretty short range. I have powerstanced both two Clubs and two Maces of Insolent and in both cases their range has made things more dangerous. I don't say that they suck but they are not very good either.

Funny, I just solve that by getting closer to the enemy. :/
Jouni Feb 5, 2018 @ 3:47am 
Originally posted by Harrison Ford:
Funny, I just solve that by getting closer to the enemy. :/
Getting close enough is just the prequisite for dealing any damage. The problem is that you have to get very close in order to perform relatively slow attacks. It increases your chance to get hit before getting a hit in yourself. Longswords for instance have longer reach and faster one handed attack which you can use to quickly stagger a faster enemy and then seamlessly follow up with light dual attacks since their long starting frames are now cut out.
Raven Feb 5, 2018 @ 7:08am 
best powerstance weapons would be the smelter swords and the dual caestus/vanquishers seal. anything with warped sword also gives a pretty good moveset but it can be really draining on your stanima
Call Sign: Raven Feb 5, 2018 @ 10:32am 
Originally posted by Jouni:
Originally posted by Harrison Ford:
Funny, I just solve that by getting closer to the enemy. :/
Getting close enough is just the prequisite for dealing any damage. The problem is that you have to get very close in order to perform relatively slow attacks. It increases your chance to get hit before getting a hit in yourself. Longswords for instance have longer reach and faster one handed attack which you can use to quickly stagger a faster enemy and then seamlessly follow up with light dual attacks since their long starting frames are now cut out.

If you're good, you can make it work. ;)
Jouni Feb 5, 2018 @ 11:35am 
Originally posted by Harrison Ford:
If you're good, you can make it work. ;)
You don't even need to be good to make it work but short reach combined with the lack of faster attacks still affects you.
Call Sign: Raven Feb 5, 2018 @ 1:18pm 
Originally posted by Jouni:
Originally posted by Harrison Ford:
If you're good, you can make it work. ;)
You don't even need to be good to make it work but short reach combined with the lack of faster attacks still affects you.

So? Adapt. You've played long enough to know how to do that, so why are you complaining so much about it? Just need to be "right?"
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Feb 4, 2018 @ 2:29am
Posts: 18