DARK SOULS™ II: Scholar of the First Sin

DARK SOULS™ II: Scholar of the First Sin

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guy.lateur Mar 2, 2018 @ 11:51am
Memory of Jeigh: Despawning enemies before Giant Lord
I've been soul farming this area for quite a while now. I'm pretty sure that, if you keep going in there and kill all the enemies before the actual boss, and then feather/chicken out, those enemies eventually stop spawning. Like any other non-boss enemy does.

I'm at bonfire level 7 (ng+6) now, and that no longer seems to be the case. I've definitely done it more than 20 times by now, and they just keep respawning. Not that I'm complaining, btw, because it's a quick and easy way to get about 50k souls without really doing anything.

Is this supposed to happen, though? Or is my game just bugging out on me right now?
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Showing 1-8 of 8 comments
MobiusPizza Mar 2, 2018 @ 11:52am 
Are you in the Covenant of Champions?
guy.lateur Mar 2, 2018 @ 11:55am 
Nope, Heirs of the Sun.
Skeletor Mar 3, 2018 @ 6:35am 
Originally posted by guy.lateur:
Nope, Heirs of the Sun.
Dude...you're in ng+6 and you still don't know about company of champions? If you're in it, it stops enemies from despawning, it was made for people who like to grind
SparkyNation Mar 3, 2018 @ 6:52am 
so i make it clear for you

Enemys in Ds2 "die out" after you killed them often enough (correct me if im wrong but it should be around 12-15 times).

If you are in the Covenant of champions (found at the right, before you go from majula to heides tower) you can stop the "death" of this enemys but for a high price: you get 2x damage.

But people already found a way to use the reset without any problems; get the covenant go into the area and then abandon it again. And congratz you resetted the enemys and dont have the 2x damage problem
Deadbubble Mar 3, 2018 @ 8:44am 
Originally posted by SparkyNation:
so i make it clear for you

Enemys in Ds2 "die out" after you killed them often enough (correct me if im wrong but it should be around 12-15 times).

If you are in the Covenant of champions (found at the right, before you go from majula to heides tower) you can stop the "death" of this enemys but for a high price: you get 2x damage.

But people already found a way to use the reset without any problems; get the covenant go into the area and then abandon it again. And congratz you resetted the enemys and dont have the 2x damage problem

I don't thhik its as dramatic as 2x damage. But yeah, in the covenant, you take inceased damage (up to 50% from some enemies), enemies have more health, and ~20% damage resistance. Also increases enemy aggro range.

source: http://darksouls2.wiki.fextralife.com/Company+of+Champions
TrueArchery Mar 3, 2018 @ 8:47am 
The issue is that enemies keep respawning while the OP is NOT part of the CoC. You guys are talking about completely different issues lmao

I can't answer it though.

Originally posted by Honey, where are my pants?:
Originally posted by guy.lateur:
Nope, Heirs of the Sun.
Dude...you're in ng+6 and you still don't know about company of champions? If you're in it, it stops enemies from despawning, it was made for people who like to grind
For soul farming you rather want to be at a high bonfire intensity than part of the CoC. Farming normal monsters is inefficient anyway. It also seems like higher intensity equals a better droprate because I've been getting drops all over the place in higher cycles compared to the standard NG, lots of people experience the same.

Originally posted by SparkyNation:
If you are in the Covenant of champions (found at the right, before you go from majula to heides tower) you can stop the "death" of this enemys but for a high price: you get 2x damage.

But people already found a way to use the reset without any problems; get the covenant go into the area and then abandon it again. And congratz you resetted the enemys and dont have the 2x damage problem
You don't take twice the damage. Acccording to the wikidot which is usually right it's around a third more.

The trick is just retarded. Yeah, two more loading screens and a bunch of walking each time are definitely better than slightly beefed up enemies. Right. Couldn't think of any more efficient ways of farming.

And well OP... just kill the boss. Going in and out just for the few souls the mobs grant is extremely inefficient farming. Go in, grab the ascetic on the way, run through, kill boss. The cannonballs will usually kill all the mobs in the meantime. Over half a million souls per run and they take like 5 minutes each.
guy.lateur Mar 3, 2018 @ 8:49am 
Originally posted by Honey, where are my pants?:
Originally posted by guy.lateur:
Nope, Heirs of the Sun.
Dude...you're in ng+6 and you still don't know about company of champions? If you're in it, it stops enemies from despawning, it was made for people who like to grind
Dude, as I said in the post you quoted, I'm not in the company of champions, but still those enemies keep respawning beyond the 12/15/20++ limit.

I've restarted the game; I'll see if this still is the case.
guy.lateur Mar 3, 2018 @ 9:01am 
Originally posted by TrueArchery:
And well OP... just kill the boss. Going in and out just for the few souls the mobs grant is extremely inefficient farming. Go in, grab the ascetic on the way, run through, kill boss. The cannonballs will usually kill all the mobs in the meantime. Over half a million souls per run and they take like 5 minutes each.
Well I will, eventually. I know it's not the most efficient way of farming, but I got into the habit of 'making the most' of my bonfire ascetics there, which includes killing the preliminary enemies (or rather: watch them kill each other) until they stopped spawning. It easily gained me more than 500k souls, basically without me having to lift a finger.

Anyway, this is only a minor problem, if it is indeed a problem. I was just trying to make sure there wasn't some mechanic at work I didn't know about. And the answer to that question seems to be 'no'.
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Date Posted: Mar 2, 2018 @ 11:51am
Posts: 8