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EDIT: Every attack also has poise frames where the poise starts working. So, if you get hit before those frames start, you'll get stunlocked.
That is simply not true.
Armor was way more powerful in Dark Souls 1
Poise damage vs player poise doesn't work the way you think. You don't need 106 poise damage on your weapon to break 105 poise. If you want to know the exact poise breakpoints of different weapons and attacks, go look 'em up.
Since you can't stunlock people with everything in this game, poise in PvP hardly plays a role anymore. It's a "nice to have" against some builds, but two-handing a weapon usually counters any poise your opponent might have. Poise is still amazing for PvE, though.
As for protection, yeah, Im starting to agree, the protection armor gives you is just incredibly off. I'll be wearing vengarl armor and it barely gives more protection than Brigand armor despite it having quite literally 10x better stats. It just makes no sense.
Physicayl armor stat devided by 50 equals percentage in demage reduction.
elemental stat devided by 10 equals percentage in demage reduction
100% demage reduction is never possible you will get at least 1 dmg
Poise is usefull, but usualy broken by 2 handing, stone ring and/or counter hits
You get a poise buff by attacking with some weapons like great hammers or the bone fist
poise demage depends on how many body parts you hit (not sure about that)
poise needs to regenerate after beeing broken
armor grants other bonuses like backstab immunity
Also like Vivor mentioned some armor pieces have buffs. The best imo is the anti backstab armor chest pieces (the ironclad chest piece and the jester chest piece). I've invaded people who were pretty bad at pvp and if I saw that they were backstab fishing I threw the jester's chest piece on and they were so lost as what to do.
The actual attacks have different Poisebreak. List of them:
https://docs.google.com/spreadsheets/d/1-iCrOdAGp3uQ9I0VgQYU2Ug2d4w2PbQZhBnobLakaMs/pubhtml
From leveling Adp you can only get 18 Poise so it by far not mandatory. btw, your End has to be at the same level or higher, otherwise you won't get the Poise. Like, at 10 End and 10 Adp you've 3.0 Poise. At 15 End 10 Adp you've still 3.0 Poise. At 10 End 15 Adp you've STILL 3.0 Poise. At 15 End 15 Adp you've 4.5 Poise.
You'll never reach Dark Souls 1 like Poise anyway.
It doesn't matter how the Poise is distributed on your armor.
(Visible elemental defense + 100) divided by 10 is the % reduction. It maxes out at 890 visible def which translates to 99% reduction.
Physical def is flat. It's ~0.2 less dmg per point of phys def. It's by far not as good as elemental def, but you WILL notice whether you fight a dude with no armor or a dude in Havel's.
Poise only "works" when you do something, like rolling, attacking, using items... It isn't limited to certain weapon-classes or -attacks and just a few of their frames though, like in DaS3. But if you stand still, you will get staggered. Tho - there are different kind of staggers, like getting staggered while running, it's shorter and doesn't leave you vulnerable to the usual 2 input stunlock.
By 3 it is pretty much for fashion only.
It's also the best Dark Souls
not really
Clearly debatable, because people won't stop debating over it, and everyone makes good points
You'll also find people who insist that Dark Souls 2 is the best Dark Souls, Bloodborne is the best, Dark Souls 3 is the best...
And even people who insist that this is the best PVP:
https://www.youtube.com/watch?v=GOh5vyBvffw
There's no one objective viewpoint on this and that's how it should be.